Novigrad Sunny Weather with Reshade
Just a quick show off for reshade i'm playing with.
How it works and what effects im running. My aim was to get sof shadows and natural lightning, with good playable fps and clear readable gameplay.
Amazing weather and lightning mod by Ramzesovich, https://www.nexusmods.com/witcher3/mods/3426
So, I'll describe whats actually happening for ppl who wonder and would like to recreate that look.
I've disabled in-game bloom, godrays and AO.
No need to waste fps on those, since im going to "replace" them with reshade.
For good looking AO i'm doing 2 passes: one with big radius and color bounce to mimic "global lighning" and PBR. The second one is small radius "sharp" AO for characters and small details.
I use different techniques for those, since i found SSDO doing rly good for low fps cost. But you can use the same MXAO at your taste, as i remember Marty added 2 pass support in his recent release.
For bloom I'm running classic "magic bloom". Low intensity, and low threshold. It gives that "fairy-tale"-ish look. And soften the image.
Colorcorrection is quite simple - some bleach and negative S-curve.
Next, we add some sharpening, noise and deband (since bloom and AO provide some artifacts).