It's not how they look, it's how they function. For example Wolven set bonus increase DMG on Bleeding which indicates a Sword build since no sign can do bleeding dmg. Hence better suited for light class.
I am using your armor and weapon scaling mod, which is great, but it won't change stats, like from 10% damage boost to 12%. Are you planning on adding additional schematics to level relic weapons? There was great mod, which did exactly that, you dismantled a relic weapon and it gave you schematic to for example enhanced weapon, and so on up until legendary. Do you think it would be too much of a hassle to create mod like this?
Script errors are not bugs and other issues with general mod installation are not related to the mod, and I will not respond to them. Maybe someone in the community will help you.
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Medium armor is suitable for sign casting.
Script errors are not bugs and other issues with general mod installation are not related to the mod, and I will not respond to them. Maybe someone in the community will help you.