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Kexikus

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Kexikus

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25 comments

  1. Illuzio
    Illuzio
    • member
    • 49 kudos
    This mod is a must for me!
    Kexikus, if it's not too much work, can you update it for Next Gen ?
    1. deleted2868792
      deleted2868792
      • account closed
      • 2 kudos
      +1
      it would be great! especially the compatible version with "all quests on map".
    2. M4DMAXX27
      M4DMAXX27
      • member
      • 1 kudos
      +1, would be great, indeed
  2. SteelerTy97
    SteelerTy97
    • supporter
    • 3 kudos
    Well I'm late getting this mod, but it is incompatible with 60fps GUI. By default, 60 FPS GUI gets priority so the bold outlines do not appear. If priority is given to this mod, then fast traveling to any location simply doesn't work. Nothing will happen when pressing E on KB or A on an xbox one controller. Shame because I really do like this mod. Verified the incompatibility through script merger.
  3. Lordanar1337
    Lordanar1337
    • supporter
    • 1 kudos
    I don't know but I see the difference right away. I like the Vanilla White Markers and your Mod makes the completed ones more visible on the Map.

    Endorsement for you, Sir. Thanks
  4. stop66
    stop66
    • supporter
    • 0 kudos
    Hi, i don't get it.
    Perhaps it's my english or i'm blind but i can't find the difference, the image picture of after and before don't make me see clearly the function of this mod.
    You are trying to make the markers more clear isn't it?
    This is not a critict only a constructive comment. Perhaps if you don't slipt the picture and show 2 times the same image with and without the mod...
    Regards!!
  5. jaysub
    jaysub
    • member
    • 2 kudos
    In the description you say its incompatible with the colored markers, but is it possible to create a version of this that could be interlaced and blend underneath? Just curious, excellent mod btw.
    1. Kexikus
      Kexikus
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      • 33 kudos
      I don't think that's possible sadly. To get colored map markers with outlines, someone would need to make a standalone mod that does this.

      Glad you like the mod and sorry for the very late reply.
  6. Chadonraz
    Chadonraz
    • supporter
    • 11 kudos
    Great idea. Some of the markers - mostly the "cleared" versions - are hard to distinguish on the default map.
    Thanks!

    PS: Possibly a load order problem, but this broke "Minimap No Direction" (http://www.nexusmods.com/witcher3/mods/1467/?).
    1. Kexikus
      Kexikus
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      • 33 kudos
      Looks like this mod also edits hud_minimap2.redswf, thus they won't work properly when used together. You could give Minimap No Direction a higher priority than my mod. Then you'd still have the outlines on the worldmap, but not on the minimap. In exchange you'd get the effects of Minimap No Direction.

      But I'll also look into making a compability patch
    2. Chadonraz
      Chadonraz
      • supporter
      • 11 kudos
      Tried switching the mods' order, but the end result was no outlines whatsoever. Guess the two are truly incompatible. Or maybe it's because I'm also using All Quest Markers on Map and therefore this mod's compatibility version... going to test with the main file loading before and after MND...

      Aaand turns out the AQMM compatibility file was indeed the problem. Main file with a lower priority than MND works as you described.

      Shame. I would try to create a custom version with all three mods' features if it was a simple matter of editing .ws files.

    3. Kexikus
      Kexikus
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      • 33 kudos
      Well, give me a few days and I should hopefully be able to upload compability files for both MND and MND AQMM combined
    4. Kexikus
      Kexikus
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      • 33 kudos
      I won't be able to finish the compability patch for at least another week, sorry :/
      Just too much to do in my private life, but it should get better
  7. alexandrezbm
    alexandrezbm
    • member
    • 0 kudos
    Friend need a mod to make the icons of the map all transparent as if he had already explored has how?
    1. Kexikus
      Kexikus
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      • 33 kudos
      I'm not sure if I understand your question: Do you need a mod that makes icons of explored/cleared locations transparent or a mod that makes all icons look as if he has explored them already even if he didn't?
    2. alexandrezbm
      alexandrezbm
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      • 0 kudos
      Yes, a mod that let the icons with all if he had already explored please
    3. Kexikus
      Kexikus
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      • 33 kudos
      Not sure if that's even possible, but I know next to nothing about modding the Witcher 3 and this is certainly not what my mod here is supposed to do so I'm afraid you'll have to ask someone else to do this for you. Sorry.
    4. alexandrezbm
      alexandrezbm
      • member
      • 0 kudos

      thanks for listening
  8. deleted2770933
    deleted2770933
    • account closed
    • 82 kudos
    Using the Quest Objectives compatibility version, but then my saves won't load.

    [edit]
    Nvm, I had the load order wrong - my bad.

    However, I do not see any discernible difference at all.
    1. Kexikus
      Kexikus
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      • 33 kudos
      What is your load order now? This mod should have a higher priority than the Quest Objectives mod or Quest Objectives will override my changes.
  9. Derrame
    Derrame
    • member
    • 9 kudos
    i don't see any difference
    1. Kexikus
      Kexikus
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      • 33 kudos
      Check the second screenshot and compare for example the monster nests. On the right you'll see that they're just grey but on the left they have outlines.

      Or is it that you also don't see any changes ingame? In that case you probably have a mod conflict (presumably with one of the mods listed in the description) which negates the changes by this mod. You can try and give this mod a high priority in mods.settings and see if that changes anything.
  10. crabby654
    crabby654
    • supporter
    • 6 kudos
    Excellent mod but cant install with nexus mod manager, gives me an error while trying to install it.
    1. Kexikus
      Kexikus
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      • 33 kudos
      Glad you like it and thanks for letting me know. I'll look into it
    2. crabby654
      crabby654
      • supporter
      • 6 kudos
      Awesome! It's funny it was always something that annoyed me in a sense where I didn't really think about it, but not having outlines on map objects makes them blend in a bit too well.