Same here, cannot use your mod... sadly. Steam version 1.31 It also calls for a problem with the HunterInstinct Bugfixes Mod, but I can use that mod alone and I cannot use your mod alone, so I think there is a problem on your mod ^^
Okay I have tons of mod in Witcher 3, for some reason this is the only 1 causing problem in my script compilation. Help pls anyone? Maybe its outdated?
As you made a very good job creating this fix for the community I just have to ask for it... Would you be able to make a fix for non-respawning herbs? There is a problem with some of them for example with fool's parsley. Once gathered they do not respawn at all...
But to be clear I do not wish it to sound demanding of something. Just asking really.
It's only happen after 1.22 and when i'm start playing NG+, i think it's a feature that buff NG items in NG+ cuz they are too weak now, LOL. Thanks man! :D
Thank you for fixing this bug, Us at auto apply oil forum were scratching our heads really hard because of this. You are awesome. Keep up the good work.
I got this bug going into NG+ as well. Re-applying the same type of oil removes the stat from the item description, leading me to believe it is actually just a display bug.
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I am on 1.31 GOG GOTY edition of the game. When I try to use your latest mod version, the game reports a compiling error upon starting.
Is it not supposed to work with my version?
It also calls for a problem with the HunterInstinct Bugfixes Mod, but I can use that mod alone and I cannot use your mod alone, so I think there is a problem on your mod ^^
an update is available there via DropBox, I personally updated it for 1.30/1.31
Would you be able to make a fix for non-respawning herbs? There is a problem with some of them for example with fool's parsley. Once gathered they do not respawn at all...
But to be clear I do not wish it to sound demanding of something. Just asking really.