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Ray Crios

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criosray

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179 comments

  1. kobold9
    kobold9
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    any way to set a greater/lower multiplier? I'm using 150% boost for all enemies + -150% damage for Geralt on death march with enemy scaling and the game is still not as difficult as I'd like. The enemies do the perfect amount of damage, but Geralt still does too much damage for my liking. Can player damage be custom set to like -200+%?
  2. Cursetal
    Cursetal
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    Any chance for a version that also boosts enemy hp?
    1. SinghVerm
      SinghVerm
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      Xl enemy health
    2. ChiefxDay
      ChiefxDay
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      Just make your character's damage do less lol
    3. Cursetal
      Cursetal
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      I see your point but seeing a really high damage number is half the fun when you're on your fourth playthrough with the New Game Plus Plus mod lmfao
    4. circasomnia
      circasomnia
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      Turn off hud altogether for 5th playthrough lol
  3. Accord701
    Accord701
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    this mod works with the "Combat Redux - Next Gen" mod; with the right settings, you can well balance the battles by removing endless stamina and left-click spam.
    1. spid6r
      spid6r
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      whats your settings for both?
  4. ElementaryLewis
    ElementaryLewis
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    A little tip:
    Don't include dx11filelist.txt and dx12filelist.txt. Nor put the bin inside "modFastAndDeadlyCombat".
    The optimal folder structure is having Bin and Mods, so it can be installed manually easily.
    But more importantly, Witcher 3 Mod Manager can install all files correctly, even by edited the filelist. So overwriting those files is not better.
  5. Xanderr0
    Xanderr0
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    deleted
  6. Adacho1331
    Adacho1331
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    It would be nice if there was a health boost options for humans and monsters.
  7. ElementaryLewis
    ElementaryLewis
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    Thank you for the update.
  8. kelendral
    kelendral
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    Ray Crios got back to me and gave permission to update and publish an updated version of this mod. 
    Thank you again @criosray.

    Updated for Next Gen version can be found:
    https://www.nexusmods.com/witcher3/mods/7441/
  9. kelendral
    kelendral
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    Updated damageManagerProcessor.ws for NextGen 4.0
    https://pastebin.com/raw/hfC5Z0vs

    Current as of 2022-12-22 patch.
    1. kelendral
      kelendral
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      Messaged OP asking if the OP is going to update this.  The OPs last Active is recentish, 16 Nov 2022.
      The code for the mod can be easily extended to add 2 more sliders for player and human damage during fist fights as separate options (running it this way in my local copy now).
    2. kelendral
      kelendral
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      Updated for 2022-12-22 Next-Gen with Fist Fighting sliders (NO updated Strings files so the new options look ugly because I am lazy and they should be self explanatory (player & human ff)).
      https://ufile.io/3xuxlvuc
  10. Hashpie
    Hashpie
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    Getting script compilation error with the 4.00 update:

    Error [modfastanddeadlycombat]game\gameplay\damage\damagemanagerprocessor.ws(1627): To few params in call to function 'SetArmorReducedDamageToZero'

    1. kelendral
      kelendral
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      There are indeed other changes needed to make it fully compatible.
    2. XXLpeanuts
      XXLpeanuts
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      A man can dream, this is the only mod I really need in my NG play through.