This page was last updated on 26 June 2016, 2:22AM
Changelogs
Version 1.4.1.1
Nerfed the scaling power of New Game versions of Boots, Gloves and Pants. Previously, they unintentionally wound up slightly more powerful than Legendary versions for a number of levels, whereas they are now slightly weaker, as intended.
Version 1.4.1
Features Mikenekro's script updates for Leveling Kaer Morhen Armor 1.4.1 and Witcher 3 v1.22
Version 1.4.0.4
Added support for Viper School gear from Hearts of Stone
Increased strength of scaling effect for steel swords
Increased strength of scaling effect for silver swords
Hearts of Stone is now required
Version 1.4.0.3
Numerous balance adjustments greatly increase the potency of the scaling effect
Improved implementation of system that ensures items do not recieve bonuses for levels gained by player below item's minimum level requirement
Final release for the day.
Version 1.4.0.1
Corrected an error that made scaling slightly weaker than intended, especially a levels much higher than item's base level.
Version 1.4.0
Features new script adjustments from Mikenekro's v1.4.0 Leveling Kaer Morhen Armor mod
Adjusted Legendary gear minimum level from level 92 down to level 70
Corrected an issue whereby the script would add stats for levels the player accrued before reaching the minimum level requirement for the gear. As a result, all gear's stats should no longer be overpowered at base level.
Version 1.3.5
New script optimizations from Mikenekro's Leveling Kaer Morhen Armor mod
Added Performance Edition. This version should resolve performance issues and crafting menu lag.