The Witcher 3
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KNG

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  1. JovianStone
    JovianStone
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    I attempted to make this mod only trigger when actually IN COMBAT....but since my Witcher 3 scripting skills aren't up to snuff, so far I've failed. Honestly, I can't believe this wasn't initially set by the author. Every time I kill a rabbit or slaughter some respawning pigs, I gotta sit through the slow-mo. It lost it's appeal a while ago.



    Edit: What I did end up doing is add a random chance to every instance. So now not instead of only critical hits rolling for chance, everything does. Which also means I can set each one to have their own percentage.



    This is my modified file from:

    MOD\content\scripts\local\KNGCSMCM.ws
     
    Spoiler:  
    Show


    Search "Set your Slow Motion Chance for the individual actions here" to see what I added. You have to add EACH of those to the bottom of the script as well, to each of the individual actions. Like so:

    original:
    if (isActive && actionname == rolling)

    Added Random Chance:
    if (isActive && actionname == rolling && RandomFactor() < dodgeRollSlowMoChance)
  2. pseudamin
    pseudamin
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    Inherently problematic mod, and unlikely to be fixed by the author, it seems. The idea is well and good, it just doesn't work without odd "fixes".
    1. JovianStone
      JovianStone
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      Worked just fine for me. Although I did add more random chances to everything (see my comment). I experienced no infinite slo-mo, and I'm 100 hours in. The key is to make sure you're merged/merged correctly. The r4player.ws file is used in MANY mods.

      I did just recently remove the more blood option though....as I noticed some glitchy blood stains during cutscenes, and regular gameplay. Though I can't be positive it's even from this mod.
    2. GodsMistake
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      @JovianStone Brilliant work friend. A question if you will; would it be possible to add a duration option for the slow mo effects? Like how long slow mo lasts? Thanks.
    3. geekylamb732
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      When running witcher 3 with your modified file:
      Error [modkngcritical_slowmotion_combat_mbm]local\kngcsmcm.ws(15): syntax error, unexpected TOKEN_IDENT, expecting TOKEN_FUNCTION, near 'vardodgeRollSlowMoChance'
    4. 78thFTW
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      Works really well, have yet to encounter any bugs. What problems are you even talking about?
  3. luis3012
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    I'm enjoying a whole new level experience in the witcher 3 with this mod is just awesome!!!
    having a slow motion while tearing a necro in half is just so freaking cool.
    I'm having "OWW" moments all the time, love it!

    The bright red blood glich is easy to fix just follow the guide of MBryQ... it's in the comments section:
    https://www.nexusmods.com/witcher3/mods/1549?tab=posts
  4. MeMeLord333
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    i need more blood mod to download sec file or its included
  5. arcturianconfederation
    arcturianconfederation
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    I have to say that this mod is amazing! it worked for me in one go on a super moded whitcher.(133 mods had to tweak mod limit)

    Super easy install in comparison to my most difficult merge "gamemenu.ws" where I had "modFriendlyMeditation, modFriendlyHUD, modFriendlyStash, modMoreQuickSlots and modpreparations" all conflicting but nothing to do with this mod and in the end all successfull, all worth it!

    For those having problems, there must be something either game version, community patches wrong merge, etc.

    Anyways to the mod author thanks! recently installed them weapon crystal gems great mods too respects to KnG!
    @JovianStone Great tweaks!

    PS> Loving this mod and would never play witcher 3 ever again without it!!!!
  6. yukiro3322
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    I´m maybe an idiot but idk why the game stills in slowmo, cutscenes, normal game.. I just uninstalled the mod and load a save game before the slowmo started... what can I do?
  7. smak77
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    Hello ! Found the cause of the slowdown.. by trial,I noticed that the time gets prolonged,slow-motion viewing of fights.. Here's the solution: The Witcher 3\mods\modKNGCritical_SlowMotion_Combat\content\scripts\game\player\states
    -open combat.ws with Notepad++
    84 defaulttimeToCheckCombatEndMax= 5.5f;
    87 defaulttimeToExitCombatFromSprinting= 10.5f;
    1. Spinescens
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      I did what you said and the first wolf I hit, put me in permanent slow mo. I loved this mod when I first played this game, such a shame :(
    2. p2im0
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      Yeah this doesn't seem to work. I consistently get stuck in permanent slo-mo. :(
  8. Jammzz
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    Hello, I just found a way to fix the slow motion bug.
    The Witcher 3\mods\modKNGCritical_SlowMotion_Combat\content\scripts\game\player\states
    -open combat.ws with Notepad++
    -line 87 : default timeToExitCombatFromSprinting = 2.0f;
    **Change the line number 87, From 2.0f to 1.5f**
    -If it is still the same, keep rolling and can stop slow motion.
    >>I'm not sure that this method works for everyone, but for me it works.<<
    Good lucky ^^

    My settings
    dodgeRollSlowMoFactor = 1.0f;
    evadeStepSlowMoFactor = 1.0f;
    counterAttackSlowMoFactor = 0.5f;
    criticalHitSlowMoFactor = 0.2f;
    dismemberSlowMoFactor = 0.2;
    1. margaa
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      Damn that helped me.

      Should I write ''1.0'' to make it even go faster out of slowmo?

      Edit: Nopp, got stuck in slowmo again.
  9. DavidPsalm97
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    Does anyone in here knows how to modify this mod so that the slowMo only proccs during Finishers and Dismemberment? I Have set the Dismemberment cam to 0.1F (Real SlowMo) but I wanna set the finisher too without the Critical Hit slowmo as this basically proccs every other swing (If Procc chances are at 50%) and is just annoying. simply put, I want the SlowMo camp to procc on Finishers and Dismemberment only, NOT on Critical Hits. these are my settings so far

    // Set your Slow Motion on Critical Hit Chance here

    criticalHitSlowMoChance = 00;

    // Set your Slow Motion Factor for the individual action here

    dodgeRollSlowMoFactor = 1.0f;
    evadeStepSlowMoFactor = 1.0f;
    counterAttackSlowMoFactor = 0.5f;
    criticalHitSlowMoFactor = 0.2f;
    dismemberSlowMoFactor = 0.1;
  10. REDScorpion2k18
    REDScorpion2k18
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    I have GOTY 1.32 & when i run the game using NMM, it wont work
  11. luqman101
    luqman101
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    Game stuck in Slow Motion.