NO, you have to choose only one, personally I like more the worldenvlighting as it not only changes the lighting enviroment per area but:
"It also adds a few extra location-specific weather presets to the prologue area, Velen, Novigrad, and Skellige. Such as Fog, Dust clouds, sun showers, calm winds for Velen, and Fog, sleet, snow storm, to Skellige (for examples)"
Asmodeans light mod is a separate lighting mod. Not ULM. You can find out more here about it too. http://forums.cdprojektred.com/threads/61517-MODS-A-small-collection-of-personal-mods
Its not on the nexus. Its actually a really nice lighting mod. But just no longer supported.
Well it might not be supported but it still works perfectly, and yes it is a nice mod indeed, one problem though, it entirely eliminates DOF, even when switched on. Shame though coz i do like my DOF strong.
I (as a random person lol) recommend that DoF too. It's rly nice with 3 distances and adjustable intensity I use it + absolute to imitate witcher 2 a bit. (plus my cpu is under-powered quite a bit and it helps keep the far distance from loading too much details allowing me to pack the scene with mods that would otherwise bog me down) Though I personally like the dof with fog effect from grim lighting better, but that involves the lighting part too + isn't toggle-able. (Only warning i can give with the DoF mod, is that lighting will sometimes change while using it (could be effected by other mods like atmospheric nights or env changes within the game itself)
Reshades are quite useless. For more realistic colors I just drop down saturation on my monitor by 10 points because The Witcher 3 is definitely oversaturated. Desaturating with reshade is not a good idea because it also fucks with black levels and you'll never get that deep almost HDR looking image quality that your monitor should be able to produce.
My advice is to set your monitor gamma to 2.2 using QuickGamma and then use system gamma in The Witcher 3. Then ramp up your monitor brightness and contrast to 100, drop down sharpness to 0 (using monitor settings not GPU driver or game. You can set sharpness in game to whatever you like) and desaturate slightly. You can desaturate either using monitor options or gpu driver, it shouldn't make any difference. Then bask in the glory of your newly discovered image quality.
Mod WorldenvLighting (credit to Asmodean77 ? what is that ? i can't find any details about your suggested addon mod. Would you care to explain what it is and what it does in detail.
I like those realistic-looking presets and mods. But while the colors look nice, take a look at Geralt's back on 2nd screenshot. It's completely black as if no light is reaching it. In daylight, this shouldn't happen.
ungvaar wrote: I like those realistic-looking presets and mods. But while the colors look nice, take a look at Geralt's back on 2nd screenshot. It's completely black as if no light is reaching it. In daylight, this shouldn't happen.
Yes, in certains conditions it happens.
*Check again ingame and that screenshot you referred is with the sun facing front. If you try it out ingame you`ll see like this:
Thanks for sharing your preset. Initial try looks good. Will do some more playing with it. FYI you might want to redo the structure of your download folder for this preset. Not sure if others have issues or not once downloaded and getting it to work and are most likely getting a yellow warning when starting the game (reverting back to default shaders) but the format of the folder name may cause issue. At least what I have found with my preset before I uploaded mine. You should change the name to
Rebalance_and_darker_nights (with the underscores)
or at least to make it easier for some where they can download and just paste into the 2.0 folder and allow to overwrite would be
ReShade/Presets/Rebalanced_and_darker_nights
2.0 doesn't seem to like spaces in the title of its presets.
For those that downloaded already just edit the folder name to that above and it should work if you are getting yellow error message.
20 comments
"It also adds a few extra location-specific weather presets to the prologue area, Velen, Novigrad, and Skellige. Such as Fog, Dust clouds, sun showers, calm winds for Velen, and Fog, sleet, snow storm, to Skellige (for examples)"
I found these add to the atmosphere of the game
[modWeathersEnhanced]
Enabled=1
Priority=2
[modWorldEnvLighting]
Enabled=1
Priority=3
Asmodeans light mod is a separate lighting mod. Not ULM. You can find out more here about it too. http://forums.cdprojektred.com/threads/61517-MODS-A-small-collection-of-personal-mods
Its not on the nexus. Its actually a really nice lighting mod. But just no longer supported.
Shame though coz i do like my DOF strong.
(Only warning i can give with the DoF mod, is that lighting will sometimes change while using it (could be effected by other mods like atmospheric nights or env changes within the game itself)
Fortunately, KNGR's mod uses native DoF so the fps hit is little to none.
My advice is to set your monitor gamma to 2.2 using QuickGamma and then use system gamma in The Witcher 3. Then ramp up your monitor brightness and contrast to 100, drop down sharpness to 0 (using monitor settings not GPU driver or game. You can set sharpness in game to whatever you like) and desaturate slightly. You can desaturate either using monitor options or gpu driver, it shouldn't make any difference. Then bask in the glory of your newly discovered image quality.
Would you care to explain what it is and what it does in detail.
Edit:Oh never mind, i saw the link. thanks.
Yes, in certains conditions it happens.
*Check again ingame and that screenshot you referred is with the sun facing front. If you try it out ingame you`ll see like this:
Facing sun:
Side:
Back:
Thanks for sharing your preset. Initial try looks good. Will do some more playing with it. FYI you might want to redo the structure of your download folder for this preset. Not sure if others have issues or not once downloaded and getting it to work and are most likely getting a yellow warning when starting the game (reverting back to default shaders) but the format of the folder name may cause issue. At least what I have found with my preset before I uploaded mine. You should change the name to
Rebalance_and_darker_nights (with the underscores)
or at least to make it easier for some where they can download and just paste into the 2.0 folder and allow to overwrite would be
ReShade/Presets/Rebalanced_and_darker_nights
2.0 doesn't seem to like spaces in the title of its presets.
For those that downloaded already just edit the folder name to that above and it should work if you are getting yellow error message.