Compatibility Conversion: Version v1.4.0 has been released and has great Compatibility with any Custom Leveling Armor you make using my "Custom Leveling Armor Maker" software and any later updates(Versions after v1.4.0) to this mod.
This means that you will not need to update both mods at once anymore. You may download the newer version of Leveling Starting Armor while keeping your old version (At least v1.4.0) of Leveling DLC Temerian, Skellige, Undvik Armor installed.
Any mods you make with my Custom Leveling Armor Maker (v1.4.0 or higher) will be compatible with the default mods here as well.
Pre-Release of Custom Leveling Armor Maker up for download:
I have released a mostly finished version of the Software that will allow you to create your own Armor Leveling rates. I still have to finish some of the GUI layout and information but it should be functional.
If many people can get this software working, I may make the Full Release it's own page. For now I want to see how this goes.
You need to be informed that CD Projekt Red's MODkit is used in a GUI setting to pack the data and it has been notorious for not working for some people. I have done my best to make the MODkit packing work easily but I cannot be 100% sure until people have used it with my software.
Important Notes:
- For the best results, install the software to your main hard drive.
- If you are using multiple or all 3 of my mods when using this software, re-pack the data for all of the mods you have installed. This will ensure all of your scripts are up-to-date (Or you could just delete every script folder besides the mod you are packing).
- Try not to mess with the directory structures. Everything you need will be presented to you or put into a folder on your Desktop. (If the software loads without any numbers in the armor text boxes, your directory structure might be messed up or you may need to re-install the software on your main Hard Drive)
The mod is fantastic mate, but still, using the console command I leveled to 99 just to see how the armor and weapons respond, and they are not even close to the quality of the grandmaster sets. Did I do something wrong or is it intentional? I would be very glad for you to make a more powerful starting set, even more than the best sets when you get to the appropriate level.
In the regular version (not NGP) the set surpasses the mastercafted (didnt check the grandmaster) set at about level 45, not by much. 20-30 damage difference. In NGP the pants, gloves and boots, at level 70 already better than the grandmaster, but the warrior's jacket starts being better only after level 80 and not by much, considering it's only armor wise. The swords in NGP are falling behind quite seriously, level 80 and the grandmaster ones still better with like 150 damage difference. If we are on the topic already, maybe you know the location of the starting swords mesh in the uncooked files? I would like to change the look.
Hi m8 Great mod. But can u make armor equal or better then school armors? Can u make armor with more other(not only armor and resistance) stats? For me Kear Morthen is a best looking armor in the game, i would like to play with this armor whole game.
I actually don't thing that the balance on the swords is alright yet. I started over and downloaded the mod, thing is that the armour is well balanced on Lvl. 7 where I am right now. However both swords deal about 150-200 damage, which is way too much in comparison to the other weapons. Other than that, great work! I'm looking forward to some adjustments on the sword
I'm currently Lvl26 and the warrior set has 24 armor rating less than superior griffin set, which is ok, but the weapons are very weak, silver sword has 180 rating less and 150 less for steel sword. I was only planning to use the armor anyway, so it's not an issue for me, just thought you'd want to know the weapons are basically useless.
That's with v1.3.2 btw. Thanks for the great mod, the starting gear has one of the best skins, I'm glad I can keep using it!
Hi Mikenekro . I downloaded the Custom Leveling Armor Maker . I read the instructions but i am paranoid about such things , if you can find some time to make a 2-3 long video how and why to work with the program would be great. You don't need to talk or anything , do it without commentary just the basics pls. That would great help . Thank you for the attention.
Error [content0]game\gameplay\alchemy\alchemymanager.ws(196): Could not find function 'GetUnusedMutagensCount' Error [content0]game\gameplay\alchemy\alchemymanager.ws(270): Could not find function 'RemoveUnusedMutagensCount' Error [content0]game\vehicles\horse\horsecomponent.ws(189): Function 'GetCategoryDefaultItem' does not take 1 param(s) Error [content0]game\gui\hud\modules\hudmoduleradialmenu.ws(615): Could not find function 'ShouldUseInfiniteWaterBolts' Error [content0]game\gui\menus\charactermenu.ws(253): Could not find function 'GetFirstUnusedMutagenByName' Error [content0]game\gui\menus\charactermenu.ws(70: Could not find function 'GetUnusedMutagensCount' Error [content0]game\gui\menus\charactermenu.ws(721): Could not find function 'GetUnusedMutagensCount' Error [content0]game\gui\menus\charactermenu.ws(734): Could not find function 'GetUnusedMutagensCount' Error [content0]game\gui\menus\charactermenu.ws(1093): Could not find function 'MoveMutagenToSlot' Error [content0]game\gui\menus\listbasemenu.ws(186): Could not find function 'GetUnusedMutagensCount' Error [content0]game\gui\menus\alchemymenu.ws(62): Could not find function 'GetAlchemyFilters' Error [content0]game\gui\menus\alchemymenu.ws(126): Could not find function 'SetAlchemyFilters' Error [content0]game\gui\menus\alchemymenu.ws(189): Could not find function 'AddExpandedAlchemyCategory' Error [content0]game\gui\menus\alchemymenu.ws(193): Could not find function 'RemoveExpandedAlchemyCategory' Error [content0]game\gui\menus\alchemymenu.ws(307): Could not find function 'GetExpandedAlchemyCategories' Error [content0]game\gui\menus\craftingmenu.ws(103): Could not find function 'GetCraftingFilters' Error [content0]game\gui\menus\craftingmenu.ws(170): Could not find function 'SetCraftingFilters' Error [content0]game\gui\menus\craftingmenu.ws(266): Could not find function 'AddExpandedCraftingCategory' Error [content0]game\gui\menus\craftingmenu.ws(270): Could not find function 'RemoveExpandedCraftingCategory' Error [content0]game\gui\menus\craftingmenu.ws(474): Could not find function 'GetExpandedCraftingCategories' Error [content0]game\gui\menus\glossarybestiarymenu.ws(103): Could not find function 'AddExpandedBestiaryCategory' Error [content0]game\gui\menus\glossarybestiarymenu.ws(107): Could not find function 'RemoveExpandedBestiaryCategory' Error [content0]game\gui\menus\glossarybestiarymenu.ws(162): Could not find function 'GetExpandedBestiaryCategories' Error [content0]game\gameplay\ability\playerabilitymanager.ws(623): Function 'SetItemStackable' does not take 2 param(s) Error [content0]game\gameplay\ability\playerabilitymanager.ws(4031): Could not find function 'RemoveUnusedMutagensCountById'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
It doesn't seem to be working with patch 1.30. Would greatly appreciate a fix to this as quick as humanly possible.
I used the unification patch and the witcher script merger : I still got the same bug as above. And it's the only one wich seem buggy in 10 or so mods. It looks like a great mod, but can't tell for now. A patch, or instructions, would be awesome
Got the same thing as Defonse. The conflict that keeps appearing is with modBootstrap and Utilities. At least, that's what keeps appearing when I try to use Script Merger. I've already installed Unification Patch, but still get the same message.
I have no clue how to use the file merger tool, I only know a little about scripting. Can't get it to merge so can anyone point me to some guide on how to use it please?
Error [content0]game\gameplay\alchemy\alchemymanager.ws(196): Could not find function 'GetUnusedMutagensCount' Error [content0]game\gameplay\alchemy\alchemymanager.ws(270): Could not find function 'RemoveUnusedMutagensCount' Error [modkaermorhengear]game\player\playerwitcher.ws(753): Function 'SetItemStackable' does not take 2 param(s) Error [modkaermorhengear]game\player\playerwitcher.ws(758): Function 'SetItemStackable' does not take 2 param(s) Error [modkaermorhengear]game\player\playerwitcher.ws(763): Function 'SetItemStackable' does not take 2 param(s) Error [modkaermorhengear]game\player\playerwitcher.ws(768): Function 'SetItemStackable' does not take 2 param(s) Error [modkaermorhengear]game\player\playerwitcher.ws(808): Function 'SetItemStackable' does not take 2 param(s) Error [modkaermorhengear]game\player\playerwitcher.ws(812): Function 'SetItemStackable' does not take 2 param(s) Error [modkaermorhengear]game\player\playerwitcher.ws(816): Function 'SetItemStackable' does not take 2 param(s) Error [modkaermorhengear]game\player\playerwitcher.ws(820): Function 'SetItemStackable' does not take 2 param(s) Error [modkaermorhengear]game\player\playerwitcher.ws(5492): Function 'SplitItem' does not take 2 param(s) Error [content0]game\vehicles\horse\horsecomponent.ws(189): Function 'GetCategoryDefaultItem' does not take 1 param(s) Error [content0]game\gui\menus\charactermenu.ws(253): Could not find function 'GetFirstUnusedMutagenByName' Error [content0]game\gui\menus\charactermenu.ws(708): Could not find function 'GetUnusedMutagensCount' Error [content0]game\gui\menus\charactermenu.ws(721): Could not find function 'GetUnusedMutagensCount' Error [content0]game\gui\menus\charactermenu.ws(734): Could not find function 'GetUnusedMutagensCount' Error [content0]game\gui\menus\listbasemenu.ws(186): Could not find function 'GetUnusedMutagensCount' Error [modallskillsconsideredactive]game\gameplay\ability\playerabilitymanager.ws(624): Function 'SetItemStackable' does not take 2 param(s) Error [modallskillsconsideredactive]game\gameplay\ability\playerabilitymanager.ws(4082): Could not find function 'RemoveUnusedMutagensCountById' Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
Thanks, the mod has changed the armor and swords to witcher gear, as well as the appearance. But the armor doesn't change when using console commands, is this intentional?
The witcher swords disappear completely from the game. I tried to use console command to spawn them in but they wouldn't even show up. Is there a fix for this?
this mod simply raises the armor level to 98, and even if I delete the mod, the armor level remains the same and I can’t put on this armor at the beginning of the game
440 comments
Version v1.4.0 has been released and has great Compatibility with any Custom Leveling Armor you make using my "Custom Leveling Armor Maker" software and any later updates(Versions after v1.4.0) to this mod.
This means that you will not need to update both mods at once anymore. You may download the newer version of Leveling Starting Armor while keeping your old version (At least v1.4.0) of Leveling DLC Temerian, Skellige, Undvik Armor installed.
Any mods you make with my Custom Leveling Armor Maker (v1.4.0 or higher) will be compatible with the default mods here as well.
Pre-Release of Custom Leveling Armor Maker up for download:
I have released a mostly finished version of the Software that will allow you to create your own Armor Leveling rates. I still have to finish some of the GUI layout and information but it should be functional.
If many people can get this software working, I may make the Full Release it's own page. For now I want to see how this goes.
You need to be informed that CD Projekt Red's MODkit is used in a GUI setting to pack the data and it has been notorious for not working for some people. I have done my best to make the MODkit packing work easily but I cannot be 100% sure until people have used it with my software.
Important Notes:
- For the best results, install the software to your main hard drive.
- If you are using multiple or all 3 of my mods when using this software, re-pack the data for all of the mods you have installed. This will ensure all of your scripts are up-to-date (Or you could just delete every script folder besides the mod you are packing).
- Try not to mess with the directory structures. Everything you need will be presented to you or put into a folder on your Desktop. (If the software loads without any numbers in the armor text boxes, your directory structure might be messed up or you may need to re-install the software on your main Hard Drive)
Kaer Morhen Armor should be 312.
Are you in New Game Plus?
Also what is the Armor Rating of the Grandmaster armor?
In a normal game you surpass the Grandmaster wolf gear around level 45 or so. Not sure about New Game Plus though.
Great mod. But can u make armor equal or better then school armors? Can u make armor with more other(not only armor and resistance) stats?
For me Kear Morthen is a best looking armor in the game, i would like to play with this armor whole game.
That's with v1.3.2 btw. Thanks for the great mod, the starting gear has one of the best skins, I'm glad I can keep using it!
Error [content0]game\gameplay\alchemy\alchemymanager.ws(270): Could not find function 'RemoveUnusedMutagensCount'
Error [content0]game\vehicles\horse\horsecomponent.ws(189): Function 'GetCategoryDefaultItem' does not take 1 param(s)
Error [content0]game\gui\hud\modules\hudmoduleradialmenu.ws(615): Could not find function 'ShouldUseInfiniteWaterBolts'
Error [content0]game\gui\menus\charactermenu.ws(253): Could not find function 'GetFirstUnusedMutagenByName'
Error [content0]game\gui\menus\charactermenu.ws(70: Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\charactermenu.ws(721): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\charactermenu.ws(734): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\charactermenu.ws(1093): Could not find function 'MoveMutagenToSlot'
Error [content0]game\gui\menus\listbasemenu.ws(186): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\alchemymenu.ws(62): Could not find function 'GetAlchemyFilters'
Error [content0]game\gui\menus\alchemymenu.ws(126): Could not find function 'SetAlchemyFilters'
Error [content0]game\gui\menus\alchemymenu.ws(189): Could not find function 'AddExpandedAlchemyCategory'
Error [content0]game\gui\menus\alchemymenu.ws(193): Could not find function 'RemoveExpandedAlchemyCategory'
Error [content0]game\gui\menus\alchemymenu.ws(307): Could not find function 'GetExpandedAlchemyCategories'
Error [content0]game\gui\menus\craftingmenu.ws(103): Could not find function 'GetCraftingFilters'
Error [content0]game\gui\menus\craftingmenu.ws(170): Could not find function 'SetCraftingFilters'
Error [content0]game\gui\menus\craftingmenu.ws(266): Could not find function 'AddExpandedCraftingCategory'
Error [content0]game\gui\menus\craftingmenu.ws(270): Could not find function 'RemoveExpandedCraftingCategory'
Error [content0]game\gui\menus\craftingmenu.ws(474): Could not find function 'GetExpandedCraftingCategories'
Error [content0]game\gui\menus\glossarybestiarymenu.ws(103): Could not find function 'AddExpandedBestiaryCategory'
Error [content0]game\gui\menus\glossarybestiarymenu.ws(107): Could not find function 'RemoveExpandedBestiaryCategory'
Error [content0]game\gui\menus\glossarybestiarymenu.ws(162): Could not find function 'GetExpandedBestiaryCategories'
Error [content0]game\gameplay\ability\playerabilitymanager.ws(623): Function 'SetItemStackable' does not take 2 param(s)
Error [content0]game\gameplay\ability\playerabilitymanager.ws(4031): Could not find function 'RemoveUnusedMutagensCountById'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
It doesn't seem to be working with patch 1.30. Would greatly appreciate a fix to this as quick as humanly possible.
Error [content0]game\gameplay\alchemy\alchemymanager.ws(196): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gameplay\alchemy\alchemymanager.ws(270): Could not find function 'RemoveUnusedMutagensCount'
Error [modkaermorhengear]game\player\playerwitcher.ws(753): Function 'SetItemStackable' does not take 2 param(s)
Error [modkaermorhengear]game\player\playerwitcher.ws(758): Function 'SetItemStackable' does not take 2 param(s)
Error [modkaermorhengear]game\player\playerwitcher.ws(763): Function 'SetItemStackable' does not take 2 param(s)
Error [modkaermorhengear]game\player\playerwitcher.ws(768): Function 'SetItemStackable' does not take 2 param(s)
Error [modkaermorhengear]game\player\playerwitcher.ws(808): Function 'SetItemStackable' does not take 2 param(s)
Error [modkaermorhengear]game\player\playerwitcher.ws(812): Function 'SetItemStackable' does not take 2 param(s)
Error [modkaermorhengear]game\player\playerwitcher.ws(816): Function 'SetItemStackable' does not take 2 param(s)
Error [modkaermorhengear]game\player\playerwitcher.ws(820): Function 'SetItemStackable' does not take 2 param(s)
Error [modkaermorhengear]game\player\playerwitcher.ws(5492): Function 'SplitItem' does not take 2 param(s)
Error [content0]game\vehicles\horse\horsecomponent.ws(189): Function 'GetCategoryDefaultItem' does not take 1 param(s)
Error [content0]game\gui\menus\charactermenu.ws(253): Could not find function 'GetFirstUnusedMutagenByName'
Error [content0]game\gui\menus\charactermenu.ws(708): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\charactermenu.ws(721): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\charactermenu.ws(734): Could not find function 'GetUnusedMutagensCount'
Error [content0]game\gui\menus\listbasemenu.ws(186): Could not find function 'GetUnusedMutagensCount'
Error [modallskillsconsideredactive]game\gameplay\ability\playerabilitymanager.ws(624): Function 'SetItemStackable' does not take 2 param(s)
Error [modallskillsconsideredactive]game\gameplay\ability\playerabilitymanager.ws(4082): Could not find function 'RemoveUnusedMutagensCountById'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
its updated version of this mod for those get error in script by author
edit: used script merger and now it works, unlimited durability mod was conflicting with this. Can not see witcher steel and silver sword though