Mod is now working with latest next gen update ! download the new files and go slay some next gen monsters
update (18-03-2017) i just updated the mod to work with 1.31, i tested it with gog goty. Toussaint is now supported fixed some typos in the dialog scene and added a few new things. -------------------------------------------------------------------------- the mod is now compatible with both v1.22(latest) and v1.21. this is just and update ,nothing added (no hunts in Toussaint yet)
Hey there, thanks for the mod! you said no hunts in Toussaint yet, so it is possible to add this mod there, yes? Endorsed btw ! also, how do I know which notice board this has been posted to?
yes it is possible. you can't know where the notice is, the idea was to stumble upon one when exploring. for testing however you can use the 'MHCcurnot' command.
I have a request, could you make the person that put a challenges is other than Gaunter Odim?? I hate him and beat him in the game, so it's kind of weird if after that I play a bet with him..
May be you could put Rosa var Attre, Vimme Vivaldi or other Rich character as a replacement so it feel more immersive. You could put it in optional file..
can you please help me merge this mod with multi companion enhanced https://www.nexusmods.com/witcher3/mods/3287 both mods are mendatory for end game saves and i cant give one up would appreciate it if u could help me merge it or merge it for me and upload it here appreciate it
Hi I have a question, can you make this mod work in conjunction with Random encounters reworked? i cant get it to work, theres always a script problem, im very greedy, i want all the extra content mods in the game to keep me occupied and this one i found just after random encounters rework and I would really love it if it adds to the many things i can do in the game. thank you
edit: i got it to work with RER but either way I choose, i.e in the kdiff app, B or C, the one i chose is the only one that will display the target marker on the map, i.e if i prioritize B(RER) from the kdiff compiler thing and accepted a contract from RER, the pin location where the monster is located will show on the map but not this mod's target location and if I choose C(this mod) from the kdiff compiler thing, it will show the pin location of the monster on the map but not the one from RER. it doesnt work at the same time, even if i only chose 1 contract from the notice board and not pick them both at the same time, the one i prioritized from the kdiff thing will be the only one to show the marked target on the map.
also, am not a programmer, far from it so i honestly cant do the manual s#*! unless i get some sort of detailed instruction, so if its too much of a hassle i guess ill just drop this one for now.
I love the idea of ββthe mod. But I tried to do it twice and the first time I had a leshen, I killed it but I got nothing as a reward. And even after midnight I had nothing so I lost money. And the second one, I found the target and I killed him but I didn't get double what I bet. Maybe it's a bug or maybe it's me who doesn't know when I receive the reward.
The reward is added right after the kill, you should get a sound effect and a text display saying so. If you are not it means there is likely an issue with the mod conflicting with other mods. i advise to try once without any other mods to see if it persists.
if you don't see anything on the map even if you accepted the contract, it only means there's a conflict, are you using any other map related mods beside this one?
Where exactly are the contracts posted? I have the mod installed on version 4.03, and I'm currently in Novigrad. I've gone to both notice boards in that city, and I don't see anything related to this mod.
hello JPatt0n, thanks for trying out the mod. The notice can be in any board in Novigrad and Velen, not just novigrad. leave the mod installed and keep roaming the land doing your thing but check every notice along the way, and you will stumble on one eventually
415 comments
Mod is now working with latest next gen update ! download the new files and go slay some next gen monsters
update (18-03-2017)
i just updated the mod to work with 1.31, i tested it with gog goty.
Toussaint is now supported
fixed some typos in the dialog scene and added a few new things.
--------------------------------------------------------------------------
the mod is now compatible with both v1.22(latest) and v1.21.
this is just and update ,nothing added (no hunts in Toussaint yet)
could you fix it
you can't know where the notice is, the idea was to stumble upon one when exploring.
for testing however you can use the 'MHCcurnot' command.
I have a request, could you make the person that put a challenges is other than Gaunter Odim?? I hate him and beat him in the game, so it's kind of weird if after that I play a bet with him..
May be you could put Rosa var Attre, Vimme Vivaldi or other Rich character as a replacement so it feel more immersive. You could put it in optional file..
Thank You..
edit: i got it to work with RER but either way I choose, i.e in the kdiff app, B or C, the one i chose is the only one that will display the target marker on the map, i.e if i prioritize B(RER) from the kdiff compiler thing and accepted a contract from RER, the pin location where the monster is located will show on the map but not this mod's target location and if I choose C(this mod) from the kdiff compiler thing, it will show the pin location of the monster on the map but not the one from RER. it doesnt work at the same time, even if i only chose 1 contract from the notice board and not pick them both at the same time, the one i prioritized from the kdiff thing will be the only one to show the marked target on the map.
also, am not a programmer, far from it so i honestly cant do the manual s#*! unless i get some sort of detailed instruction, so if its too much of a hassle i guess ill just drop this one for now.
i advise to try once without any other mods to see if it persists.
I do intend to check what changed and update but honestly haven't found the time to yet.
The notice can be in any board in Novigrad and Velen, not just novigrad.
leave the mod installed and keep roaming the land doing your thing but check every notice along the way, and you will stumble on one eventually
Missing a line"if ( IsAnimal() ) return;"
(wonder what effects that had tho π )