The mod is really nice. Its simple, not overbearing and im a big fan of the adjusted CS (card strenghts). I have a few suggestions though:
I dont agree that Triss should have more CS than Yen, and 10 is way too much given that Triss is canonicaly the youngest sorceress. At some point in the game she even says that she is not as powerful as Yen. So consider setting her CS to 6 and Yen to 7, but giving Triss the scorch ability, which feels fitting imo.
I think itd be more intuitive if cards with a scorch ability only affect the row it itself belongs to. For example i always get really confused that the leshen scorches siege units.
Since Morvran is a general and not a direct fighter, i think his card could represent that. Consider reducing his CS to 8 but giving him the morale boost ability.
Do you have plans for this mods future? For example tinkering with the commander abilities?
2 comments
- I dont agree that Triss should have more CS than Yen, and 10 is way too much given that Triss is canonicaly the youngest sorceress. At some point in the game she even says that she is not as powerful as Yen. So consider setting her CS to 6 and Yen to 7, but giving Triss the scorch ability, which feels fitting imo.
- I think itd be more intuitive if cards with a scorch ability only affect the row it itself belongs to. For example i always get really confused that the leshen scorches siege units.
- Since Morvran is a general and not a direct fighter, i think his card could represent that. Consider reducing his CS to 8 but giving him the morale boost ability.
Do you have plans for this mods future? For example tinkering with the commander abilities?