About this mod
Overhauls-fixes weird attack collision angles of Leshens, Spriggans, Hym and Miasmal.
- Requirements
- Permissions and credits
- Changelogs
The Problem
You can clearly see the weirdness of the fight. The Leshen can't hit the true area. Focus this time areas: the leshen can't hit even its claw touches to the target at between 00:08 - 00:25, also look at 02:13 and rest of the fight. The leshen hits but it can't supposed to be hit at 00:25, 01:03 and 02:21
The Fix
The fix is separating the defined attack range name values, defining them with proper offset angles and hit angles then using them for each attack animation. I changed the template entity of the Leshen based enemies and changed attack range names with my new defined attack range names swing_left, swing_right, swing_left90 and swing_right90.
Compatibility
It supposed to be compatible with everything except any mod that changes Leshen or Leshen based monsters' animations or gameplay params. I didn't see any mod that editing them, so it is compatible with everything. Please report me if you find any conflicts in the Script Merger. Also don't forget giving priority to my mod against W3EE if you are a W3EE Redux player like me.
Installation
Simple, just like an ordinary mod.
Requirements
Nothing
FAQ
- Leshen's attacks completely broken, its attacks can't hit me, why?
Check the conflicts with Script Merger and report me which mod is conflicting with my mod.
- There are no conflicts but still can't hit me, why?
Probably other Leshens are fine but this specific Leshen is broken. Tell me who is this Leshen and where you see it, maybe I forgot to include it into my mod.
Credits
W3EE and W3EE Redux developers for fixing gameplay mechanics and making me keep playing this game.
Dartious for showing the Leshen's weirdness.
Kernun for killing me many times while swinging its claw to the other side than me.