Adds new zoom levels for the minimap, makes all of them configurable, and optionally smoothly animates changes to the zoom level
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Changelogs
Version 0.2.1
Add french localization, thank you SamiBeGood!
Version 0.2
Use minimap-related events to update zoom. This fixes a problem where the minimap would jitter while on a boat.
Update focus zoom factor to apply to *all* other zoom levels. This allows you to zoom out in interiors or on horseback with your Witcher Senses.
Update localization. Add german localization. Use English localization as the fallback for other languages.
Version 0.1
Initial release
In the base game the minimap has three different zoom levels: you're inside, outside, or on a boat.
This mod adds new zoom levels for when you're on a horse or in combat, and an additional adjustment when using your witcher senses, and it makes all of those zoom levels configurable. It also optionally lets zoom levels change in a smooth animation instead of with a jarring instantaneous change like in the base game.
(Configuration Menu not availalbe via Steam Workshop)
Installation
Drop moddynamicminimapzoom into your mods/ folder to install the mod.
Drop DynamicMinimapZoom.xml into your bin/config/r4game/user_config_matrix/pc/ folder and add it to dx11filelist.txt or dx12filelist.txt to enable the configuration menu. Or simply use Menu Filelist Updater, it's way easier.
Conflicts
This mod does not modify any files, it is completely done with annotation-based witcher script, no merges necessary. However the smooth zooming functionality requires overriding a base game function (CR4HudModuleMinimap2.UpdateZoom), so other mods that also hook into it might be affected.