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NOB112

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NOB112

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About this mod

W3EE Redux submod
This is a properly incorporated slowmo overhaul to W3ee"s adrenaline feature.

As of W3EE's version 1.42 release, works on Next Gen. Old gen is a coin flip.

FINALLY 2.0 IS HERE.
Descriptions for skills, new features/skill progression, plus small tweaks.

Requirements
Permissions and credits
Changelog:  
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2.31 new files: Patch options added for  visual and audio fx
2.31 bug fix Description fixed
2.31 bug fix: Drain and slowmo linked properly. 


2.30 bug fix: Small general fixes 
2.30 feature added: Unlock vampire mutation, while at max adrenaline and inside yrden circle gain a big speed boost 
2.30 feature tweak: New in game descriptions.
2.30 feature tweak Imperfect parries will not turn on slowmo.
2.30 feature tweak: removed wild frenzy.

2.25 bug fix: removed slowmo while in yrden circle. 

2.24 skill check: If Bear School Techniques is unlocked drain will not activate when hit  
2.24 skill check: If Wolf School Techniques is unlocked finishers will activate slowmo
2.24 bug fix: general fixes for drain and slowmo activation 
2.24 feature tweak: If Cat School techniques is unlocked drain will not activate on finisher 


2.23 skill check: If cat school techniques is unlocked defensive actions will deactivate drain.
2.23 skill check: Brawler reintroduced, when unlocked getting hit will not deactivate slowmo.
2.23 feature tweak: Getting hit will deactivate slowmo by default.
2.23 feature tweak: Drain amount increased. 
2.23 feature tweak: Defensive actions will not deactivate drain by default.

2.22 feature tweak: Drain will only activate if adrenaline is increasing.
2.22 feature tweak: Drain amount increased.
2.22 feature tweak: Drain buffer decreased even further. 
2.22 optimization: refactored code for more readability.


2.21 feature tweak: Frenzy stamina gain decreased by half.
2.21 feature tweak: Drain buffer decreased for each lvl (lower lvls of slowmo will activate drain).
2.21 bug fix: some general bug fixes with visual effects.

2.21 optimization: More organization and file tweaks. 

2.20 bug fix: mutation 3 base functions will now work properly.
2.20 bug fix: reintroduced misplaced code.
2.20 feature added:  mutation 3 adds its own unique changes to slowmo/slow effects application.
2.20 feature tweak: Brawler skill removed.
2.20 feature tweak: adrenaline accumulation is back to its vanilla state 
2.20 feature tweak: Slowmo now activates based on player action + the other conditions.
2.20 feature tweak: Slowmo will remain active if adrenaline is at max.
2.20 optimization: removed unneeded redundancy and further organized the code. 


2.10 feature added: Variable visual Fx, visuals will now activate based on drain activation and adrenaline amount. (was kinda a pain in the butt to get this to work enjoy.)

2.02 bug fix: Brawl now work as described.
2.02 optimization: code has been reworked top down.
2.02 feature tweak: Wild Frenzy gain altered.

2.01 bug fix: Wild Frenzy skill progression fixed. 

2.0 feature added: Wild Frenzy, when adrenaline is at max gain stamina for every successful attack
2.0 feature added: Now includes skill descriptions in game
2.0 bug fix: Reintroduced missing parry buffer.
2.0 feature tweak: Slow motion will not activate if adrenaline is not increasing.
2.0 skill check: Frenzy lvl increases frenzy gain
2.0 skill check: On brawler unlock, gain adrenaline when hit instead of losing it.
2.0 skill check: Flood of anger lvl adds 5 adrenaline to your max.


1.13 feature tweak: removed effects at max adrenaline.
1.13 w3ee update:  works on w3ee version 1.42.

1.12 feature tweak:  slight change to slowmo movement skill improvement. 
1.12 feature tweak: changed the rate of drain thresh leveling.  
1.12 bug fix: metabolic control will now properly change stamina drain thresh. 

1.11 skill check: Binding glyph lvl improves movement during slowmo.

1.10 feature added: Skill progression requirements to advance mod abilities. (See below for details)
1.10 feature added: Skill progression to decrease mod debuffs.
1.10 feature added: Toxicity fever based enhancement.  
1.10 feature tweak: A handful of small changes.
                        
1.04 feature tweak: changed fx conditions, more immersion. 
1.04 feature tweak: Increased adrenaline drain from getting hit.
1.04 feature tweak: adjusted stamina buffer.
1.04 feature added:  on adrenaline reset you will now get a boost to stamina equal to the amount of adrenalin gained.

1.03 feature tweak: Increased stamina buffer, stamina total is higher when drain is active.
1.03 feature tweak: Decreased stamina drain at higher lvls of slowmo.

1.02 feature added: player is now faster when adrenaline builds to high lvls 

1.01 bug fix: fixed audio fx bug 



                                 

Know why he"s called:

The Butcher of Blaviken!




    



                                              
  

 Geralt "your reflexes are slow"

                                                                                                                            
 


"maybe for a Witcher" Ciri








My mods purpose:


Experience combat through the heightened reflexes of a Witcher. As your adrenaline surges during intense fights, your perception sharpens, and the world around you slows down, letting you respond with pinpoint accuracy. But beware: adrenaline can push your body to its limits, potentially risking stamina drain if you're not careful







Mod base functions:


This mod introduces a dynamic, and fully featured slow-motion effect, tied to the player’s adrenaline and health level,  enhancing combat immersion and gameplay responsiveness. With the added effects and integrated mechanics you will feel as your witcher reflexes engage and improve throughout your journey. 








Mods features:
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  • Slowmo
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  • As adrenaline builds, the world around you slows down. To keep movement responsive, the mod also scales the player’s movement speed. Witchers train all their lives to be one step ahead, show em the reflexes of a witcher.
  • Now includes health scaling feature. Getting the most from your reflexes when you actually need it. As health drops, max slowmo increases.
  • Slow motion will deactivate if adrenaline is not increasing.
  • Slow motion will activate based on specific player actions (blocking, countering, dodging, striking)
  • Slow mo will stay active if adrenaline is at max.



2. Stamina drain
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  • If slow motion is active, stamina will drain based on different actions/conditions. Drain is scaled with slowmo to keep effects fair. Be careful, you may have a Witcher's reflexes, but your body runs fast and is prone to exhaustion.
  • Drain keeping you down? Build your adrenaline to boost your stamina buffer. But don't push too far, or your body will crash.
  • Drain buffer: stamina drain will not activate if below a slowmo amount. Increase this trait to avoid drain.
  • Stamina buffer: stamina drain will not activate if stamina is below an amount. Increase this trait to boost usable stamina during drain activation.
  • If mutation 3 is active and adrenaline is above 50, you lose your drain buffer. Stamina drain will activate no matter the slowmo level.
  • Stamina drain conditions can change based on skill unlock.



3. Toxicity high
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  • Toxicity is nothing to a Witcher; what doesn't kill you makes you stronger. As a consequence of the trials, your body fights for survival, pushing you to live. Toxicity fever will increase slowmo regardless of health.



4. Infused power
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  • With the mutations of a vampire your capable of speeds far beyond even your reflexes, you'll need to be primed and ready for the backlash. When at max adrenaline and inside yrden circle gain a speed boost based on slowmo/health lvl



5. Skill progression

  • Check out the skill tree—plenty for a Witcher to improve on. Focus on the right skills and you may survive that next contract.



Extra:
  • Includes visual and audio FX to communicate with the player, and because it's cool.
  • Visuals will activate based on adrenaline level and stamina drain activation.
  • Audio will tell you when drain is active.


Changes to adrenaline:
  • Stamina hitting 0 will reset adrenaline.
  • Adrenaline controls the level of stamina you can accumulate while drain is active.



Unlock for progression 
in game descriptions may be out of date

Skills:

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  • Razor focus: 
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    For each skill lvl Increase slow motion.

  • Flood of anger:
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     For each skill lvl add 5 adrenaline to your max

  • Undying: 
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    Unlocks toxicity high. When toxicity hits max sets slow motion to max regardless of health, for each lvl increase toxicity high slow motion.

  • Resolve:
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    For each lvl active stamina drain timer is decreased.



  • Binding Glyphs 
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    For each lvl increase movement during slow motion.



  • Metabolic Control:
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    For each lvl increase drain buffer




  • Fleet Foot: 
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    Unlocks adrenaline rage, larger speed boost as adrenaline climbs.

  • Inner Strength:
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    Boosts stamina buffer by 15 points.

  • Adrenaline Burst:
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    If stamina hits 0, gain stamina back equal to the accumulated adrenaline.

  • Brawler:
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    Slowmo will activate when hit.

  • Cat School Techniques: 
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    Defensive actions will deactivate drain, and drain will not activate during a slowmo finisher.

  • Wolf School Techniques: 
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    When performing a finisher slowmo will activate.

  • Bear School Techniques 
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    When hit drain will not activate while slowmo is active.


Mutations
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  • Vampire:
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    Infused Power: When at max adrenaline and inside yrden circle gain a speed boost based on slowmo lvl.







RequirementsInstall W3eeRedux 

compatibility:  if your other mods work with W3eeRedux you'll be fine






Installation:  ---> This Install/Uninstall requires file replacement
             


First: Be sure W3eeRedux is Installed and functioning properly. then open my mod folder "modNOBsSlowMoNextgen"



Second: Open folder "Install" Once open you'll see a folder "W3ee1.42" open it.   


Next: Inside W3ee1.42 You will see two folders "modW3EE" and "modReduxW3EE" copy or drag both folders into YOUR mod folder located in your witcher 3 game directory.

possible Address/location: C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\Mods                                                           




Lastly: You'll be asked to replace a number of files allow them to replace.                                                                                                                                                                
                                                 
                                     And your done enjoy!                                                                                                            



Patches:
The steps are similar to mod install:
First: Be sure W3eeRedux is Installed and functioning properly.

Second: Make sure my mod is installed and functioning properly.

Next: Inside folder "NOBsPatches" you will see three folders pick the one you want and open it.

Now: In your folder of choice you will see another folder "modW3EE" copy or drag the folder into YOUR mod folder located in your witcher 3 game directory.

Lastly: You'll be asked to replace a file allow it to replace.

And your done enjoy!          


Uninstallation:  ---> This Uninstall /Install requires file replacement
             


             
 If uninstalling my mod only-->   

First
: Open my mod folder "modNOBsSlowMoNextgen" Once open you'll see two folders "uninsall" and "install" open uninstall

Now: inside uninstall youll see a folder "W3ee1.42" open it. 


Next: Inside w3ee1.42 You will see two folders "modW3EE" and "modReduxW3EE" copy or drag both folders into YOUR mod folder located in your witcher 3 game directory.  

possible Address/location: C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\Mods


Lastly: You'll be asked to replace a number of files allow them to replace                                                              
                          And your done!




Note: Uninstall as you see fit, this uninstall process is simply to reset your game files to a state without my mod, in a "safe" fashion. i.e. uninstall provides clean files from w3eeredux 


Note: Pc or manual replacement of files is ok just make copies of any files your worried about messing with; Though i do/will provide clean files for w3eeredux with version clarification.