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Warhiz24

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Warhiz24

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9 comments

  1. Warhiz24
    Warhiz24
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    I just realised the optional file had missing } , not sure how that happen , anyway I fixed the issue now.

    so if you could not use the file due to error missing } , the issue is solved now.
    (if something does not work , please let me know so I can try to fix it :)  )
  2. Warhiz24
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    ok I figured easy way to change crossbow damage.

    (custom values)

    check the mod :
    Custom God Damage on Crossbows 4.04 and 1.32 at The Witcher 3 Nexus - Mods and community


    I got permissions from the author jgheld so I will upload the part where the mod edits crossbow damage as stand alone  mod :)
  3. kenobi08x
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    Thanks for fast update. Now everything works fine :D
    1. Warhiz24
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      yeach, I asked for help , it turns out the issue was me forgetting to add one folder.

      (you can see I am big noob :D )

      other mods/changes I upload should work fine now.

      *Edit 

      I added optional instant kill effect on crossbow to make them stronger.

      I have not figured out yet how to modify % chance but its close enough :)
  4. AI229
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    got this error

    Error [modnoreload]gameplay\items\rangedweapons\rangedweapon.ws(6): Class 'RangedWeapon' was already exported.
    Error [modnoreload]gameplay\items\rangedweapons\rangedweapon.ws(668): Class 'Crossbow' already defined.
    Error [modnoreload]gameplay\items\rangedweapons\rangedweapon.ws(985): Class 'RangedWeaponStateState_WeaponWait' already defined.
    Error [modnoreload]gameplay\items\rangedweapons\rangedweapon.ws(1082): Class 'RangedWeaponStateState_WeaponDraw' already defined.
    Error [modnoreload]gameplay\items\rangedweapons\rangedweapon.ws(1189): Class 'RangedWeaponStateState_WeaponReload' already defined.
    Error [modnoreload]gameplay\items\rangedweapons\rangedweapon.ws(1249): Class 'RangedWeaponStateState_WeaponAim' already defined.
    Error [modnoreload]gameplay\items\rangedweapons\rangedweapon.ws(1441): Class 'RangedWeaponStateState_WeaponShoot' already defined.
    Error [modnoreload]gameplay\items\rangedweapons\rangedweapon.ws(1594): Class 'RangedWeaponStateState_WeaponHolster' already defined.
    1. Warhiz24
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      this happen on aard mod I uploaded , to be honest I have no idea why this error happens , it has something to do with how I upload files?

      (I would need someone to tell me what I am doing wrong to fix it.)
      (thats why I posted the instructions under installation on main)
      anyway the fix for this is:

      1) to delete this mod
      2) open rangedweapons.ws with notepad  (it is located at C:\Steam\steamapps\common\The Witcher3\content\content0\scripts\game\gameplay\items\rangedWeapons   ) 

      and search for Count then

      3) make shotCountLimit = 999;     (before it was = 1)

      save , exit and mod works , to delete mod simply change to =1 again.

      if you have tons mods editing this file then edit one with highest prority (that edits rangedweapons . ws)  or simply edit all (on ranged weapon . ws )  (since all you do is change one code line)
      then run script merger.

      (do say if this works , I have tested this myself and it works but would be great knowing it works for other people.)



      *Edit ok I got help and I will try to fix the main issue :) (going to fix the aard mod as well.)

      should work when you place it into mods folder now. (do run script merger still.)

  5. jackblade67
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    i wish witcher 3 would be easier to mod
    than i would have guns in the game amk :D
    1. Warhiz24
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      there is a mod that adds guns , and there is a mod that adds more crossbows:

      Crossbow Overhaul Next Gen compatiable at The Witcher 3 Nexus - Mods and community

      Firearms at The Witcher 3 Nexus - Mods and community
      Firearms - Next-Gen at The Witcher 3 Nexus - Mods and community

      (only use one of these if you do)

      there are also mods that change damage  as texture cache, but none are easy to edit.

      I did figure out how to make all crossbow instant kill  (as %) and with no reload it is more fun as well. (since original vanilla 100 damage is very bad )

      since some mods are a bit pain to install , the instant kill % is more simple simillar to what I did with aard.
      (which I learned thanks to mmx1415 comments)

      I also figured out how to make all crossbow  have level 1 requirement (which is also very simple)

      and I also figured how to make bolts stop disappear or how to speed up projectiles flying to target.

      (I also have no idea what I am doing in regards to modding  but you can compare code from mods and old files and read some comments which help a lot , some stuff is super easy to change , other well not really.)
  6. Warhiz24
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    with no reload you can spam the attack on crossbow which is fun on explosive arrorws ( which is why I made this change in 1 place.)