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9 comments

  1. Corynorhinus
    Corynorhinus
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    Hey! Im interested in creating a mod for the game, and while I lack experience in coding, watching the video makes me think it may be feasable. However, Im in need of some guidance and was wondering if you could perhaps help me out.

    What I want to do is to create a global limit to the amount of herbs the player may carry in their inventory (around 10 max).

    My first try (long before the Next Gen edition of the game) was editing the limit per herb, and that worked, by just modifying each individual item. Althought it didnt work completely back then since I didnt know how to apply a limit to the amount of stacks. 

    In this case however, it would require the creation of a separate function Im assuming; one that reads the amount of total herbs in the player's inventory and then imposes a limitation to picking any further.

    This is where I find myself in need of help 

  2. carpenteer
    carpenteer
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    Who the f*#@ is Gervant?
    1. Priler
      Priler
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      Garry, also known as Jerry, Reralt of Givia
    2. mmajstruk
      mmajstruk
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      Aż prosi się o profesjonalnego moda, gdzie Gerwant będzie grał na lutni na ulicy, a ludzie będą rzucać monety...
  3. deleted131082844
    deleted131082844
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    Could you comment your changes in npc.ws plz? I'm trying to use it in 1.32 if possible
    1. Priler
      Priler
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      Watch the video attached, there's everything explained.
    2. deleted131082844
      deleted131082844
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      yea found it. it was one line. and added a line so that geralt says thank you whenever he receives coin.
      tried to make him says random stuff each time, but been unsuccessful  :D
  4. ElementaryLewis
    ElementaryLewis
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    Thank you for the nice tutorial.
    A little heads up, you link the "Cyberpunk" Wolvenkit. It should be this "Witcher" Wolvenkit instead.
    1. Priler
      Priler
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      Appreciate the words!