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Arkwulf

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11 comments

  1. Arkwulf
    Arkwulf
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    Major update! 

    Witcher script annotation support added. Thanks to 01DarkLord04. Now it's fully compatible with all known mods. Instead of complicated instructions, now you are more comfortable when merging with other mods. Please download the latest version and completely remove the previous version and install the fresh one.

    So don't forget to you need to update your game to the latest version 4.04a REDkit Update 2 patch, with supports a number of annotations.

    Good luck on the Path!
  2. 08138462
    08138462
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    Such an amazing concept. This should be incorporated into more games. People tend to deal less damage the more hurt they are... Who woulda thought? So obvious, simple, and ingenious.  Great work!
    1. Arkwulf
      Arkwulf
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      • 69 kudos
      Hi 08138462.

      Thanks, glad you enjoy it. Enjoy the game and good luck on the Path!
  3. mamedzaderavan
    mamedzaderavan
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    • 0 kudos
    been searching for a random mod so i get exactly 180mods in my list. Let us see how good is it, looks like it will be pain in the a.. 
  4. pepasgaona
    pepasgaona
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    • 6 kudos
    having fun with this, thank you!
    1. Arkwulf
      Arkwulf
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      • 69 kudos
      Hi, pepasgaona.

      Thanks, glad you enjoy it.

      P.S. Best wishes for a happy New Year!
  5. Ka1am33t
    Ka1am33t
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    • 2 kudos
    Hi Arkwulf, hvala za mod, podrska od brace iz Srbije! XD
    If i may ask, are all changes of this mod have included // tags (comments)?
    I would like to try port those to a Old Gen by comparing them in Notepad ++, since there is a single script should't be hard?

    My wild guess is this is the only change

    //modLessVitalityLessDamage Startif( playerAttacker && actorVictim && thePlayer.GetStatPercents(BCS_Vitality) < 0.80 && 0.40 < thePlayer.GetStatPercents(BCS_Vitality) )/* This "if" applies to geralt when he is between 80%-40% of vitality. */for(i=0; i<dmgInfos.Size(); i+=1) /* Don't change */{dmgInfos[i].dmgVal = (1.30 * dmgInfos[i].dmgVal) * playerAttacker.GetStatPercents(BCS_Vitality); /* Change "1.30" multiplier to tweak amount of dmg lost from vitality.*/}}if( playerAttacker && actorVictim && thePlayer.GetStatPercents(BCS_Vitality) < 0.40 && 0.20 < thePlayer.GetStatPercents(BCS_Vitality) )/* This "if" applies to geralt when he is between 40%-20% of vitality. */{for(i=0; i<dmgInfos.Size(); i+=1) /* Don't change */dmgInfos[i].dmgVal = (1.45 * dmgInfos[i].dmgVal) * playerAttacker.GetStatPercents(BCS_Vitality); /* Change "1.45" multiplier to tweak amount of dmg lost from vitality. */}}if( playerAttacker && actorVictim && thePlayer.GetStatPercents(BCS_Vitality) < 0.20 && 0.00 < thePlayer.GetStatPercents(BCS_Vitality) )/* This "if" applies to geralt when he is between 20%-0% of vitality. */{for(i=0; i<dmgInfos.Size(); i+=1) /* Don't change */{dmgInfos[i].dmgVal = (2.4 * dmgInfos[i].dmgVal) * playerAttacker.GetStatPercents(BCS_Vitality); /* Change "2.4" multiplier to tweak amount of dmg lost from vitality. */}}//modLessVitalityLessDamage End
    1. Arkwulf
      Arkwulf
      • supporter
      • 69 kudos
      Hi, Ka1am33t.

      Thank you for your kind words and glad you like it!
      If i may ask, are all changes of this mod have included // tags (comments)?
      Yes, line 890 //modLessVitalityLessDamage Start and line 919 //modLessVitalityLessDamage End.
      I would like to try port those to a Old Gen by comparing them in Notepad ++, since there is a single script should't be hard?
      Link to Old Gen version: <<Download>>. Just in case, compare the script with the version of the script from the game 1.32.

      P.S. Best wishes for a happy New Year! Срби и Руси браћа заувек!
    2. Ka1am33t
      Ka1am33t
      • member
      • 2 kudos
      Yeah, i made a exact the same one as this one you posted, thanks a lot for comfirming it!
      С Новым годом, братан, и всего наилучшего в нем!
  6. edouarddessauce
    edouarddessauce
    • supporter
    • 2 kudos
    good mod thank you
    1. Arkwulf
      Arkwulf
      • supporter
      • 69 kudos
      Hi, edouarddessauce.

      Thank you, too. I'm glad you like it.

      P.S. Best wishes for a happy New Year!