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mdesanta777

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mdesanta777

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32 comments

  1. mdesanta777
    mdesanta777
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    Sticky
    This mod has been updated for patch 1.12.
    1. qtar1984
      qtar1984
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      I've noticed this too.
  2. cauzemythical
    cauzemythical
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    NGE?
  3. IcemanSR
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    Don't try to merge mod with latest versions. It will be a mess and u will break quest function as mentioned below.
    Instead manually edit file.
    All this mod does is edit 2 small lines

    Find : class W3UsableItem extends CItemEntity
    then coment out like shown below , next two lines:

    //blockedActions.PushBack( EIAB_Parry );
    //blockedActions.PushBack( EIAB_Counter );

    done
    1. Balamb56
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      Hi, I really want this mod but i'm not sure of what is the solution you posted. Do I have to manually install the mod after modifying it? Before? Maybe you don't even need the mod and the vanilla file can be modified? If so, where do I find this file? Sorry for all of this questions but I am eager to install this mod.
    2. IcemanSR
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      Sorry i should have been more clear.
      Go to Witcher 3 folder . then go to
      content\content0\scripts\game\gameplay\items\itemEntity.ws
      (that is vanila file location)
      Copy that file to some other location.
      Open newly copied file in text editor , like notepad++
      edit lines that i said above.

      Now create new folder named modTorchParry
      create subfolders inside
      content\scripts\game\gameplay\items\
      copy newly edited file in that last folder (items)
      now u finished creating a mod. Copy that new created folder modTorchParry to your mods and merge it

      TLDR:
      Get vanila file itemEntity.ws , create your own mod. Edit copy of vanila file and merge it
    3. Balamb56
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      Thanks for the quick reply, I followed the steps and everything works as intended now. While I was editing the file, I found these 2 lines:

      blockedActions.PushBack( EIAB_HeavyAttacks );
      blockedActions.PushBack( EIAB_SpecialAttackHeavy );

      they are below class W3LightSource extends W3UsableItem, and, just as I thought, removing them allows Geralt to perform strong attacks while holding a torch. Thanks again for showing me the power of editing files :)
    4. IcemanSR
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      Yes, but when creating mod for easy merging purposes , do not "remove" lines
      Instead use //
      in front of line. and optional add //comment at end of coded line , just so you know what does what and why is changed when merging
      in your example
      //blockedActions.PushBack( EIAB_HeavyAttacks ); //commented out to allow strong attack while using torch
      //blockedActions.PushBack( EIAB_SpecialAttackHeavy ); //commented out to allow strong attack while using torch
    5. Balamb56
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      I see, I'll have it in mind from now on. Thank you.
  4. MrPoulp
    MrPoulp
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    Works insanely well on 1.31 GOTY
    Endorsed
  5. Happuff
    Happuff
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    1.30?
  6. Lordferon64
    Lordferon64
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    does it work with v1.22 ?
  7. Megasder
    Megasder
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    so this works with 1.22?
  8. Harley1995L
    Harley1995L
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    I can confirm after enabling/disabling mods that in the Blood and Wine side quest; 'Extreme Cosplay', having this mod enabled will stop you from being able to equip the elven shield needed to progress in the quest.
    1. qtar1984
      qtar1984
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      I've noticed this too.
    2. c0dejunKie
      c0dejunKie
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      Does this happen with the original version of the mod made by mdesanta777? or the newer updated version made by ziraelxx posted below? After comparing both versions, I think it would most likely would happen with either versions but I guess I'm just curious, thanks...
  9. teris
    teris
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    Can you please update for 1.21?
    1. flowersforthemachines
      flowersforthemachines
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      here is the version for 1.21
      https://drive.google.com/open?id=0B_P1O1qcntiHaE1DRS1JeklHM1k
      I'm not the author, none of this code belongs to me, I simply updated it
      Enjoy
    2. Rpac
      Rpac
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      thanks a lot!!
  10. Premchand
    Premchand
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    Thank you for the mod
  11. mdesanta777
    mdesanta777
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    In response to post #33194350.


    Spoiler:  
    Show

    SoullessMadness wrote: it needs update for patch 1.12


    it works fine with 1.12 (:
     


    Yes, the update wasn't functionally necessary. However, since CDPR removed a lot of comments from the scripts, it's easier to Script Merge the updated version of this mod with other updated mods.