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Riyusso

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riyusso

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19 comments

  1. iATREES
    iATREES
    • member
    • 0 kudos
    Since you do some animation tweaks, could you please try to fix this issue if possible?

    https://forums.nexusmods.com/topic/13510008-roach-steps-loop-stutter-while-slow-walking-can-someone-please-fix/ 

    When you maintain a slow walk on roach, you see the end of the animation loop and looks like a stutter. For next gen if possible.
    1. riyusso
      riyusso
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      • 107 kudos
      I noticed that a long time ago as well, but I couldn't find a solution easily. Someone who knows blender might be able to do it really fast imo.
  2. ShahrukhX70
    ShahrukhX70
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    • 9 kudos
    A day made better, thanks to you! Kudos! <3
  3. ElGamerEduard
    ElGamerEduard
    • supporter
    • 6 kudos
    speaking of better sword sheathing... could you fix the clipping? (it's already pressent on vanilla, not your mod's fault)
    once you see it, you can unsee it and it's really annoying. I would really appreciate it.
  4. AlexintheVerse
    AlexintheVerse
    • supporter
    • 6 kudos
    thanks for this mod, was wondering if you or someone might be able to fix the shacking pommel/hilt just prior to unsheathing, i saw it, now i can't un see it. and i can't play with my eyes closed......i tried.... :)
  5. ngoctrac23
    ngoctrac23
    • member
    • 1 kudos
    hi can u combine this mod with Blood and Steel 
    i nearly reach mod limit 
  6. asxch
    asxch
    • member
    • 0 kudos
    I never noticed the issue until now. Thank you for the mod!
  7. WhiteWolf424242
    WhiteWolf424242
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    • 269 kudos
    Mod title caught my attention. Read the description. Never noticed this issue before. Watched the video.
    Now I cannot unsee it.
    And now it's an essential mod to have.
    Thanks for making this!
  8. ElementaryLewis
    ElementaryLewis
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    • 660 kudos
    It's hard to see. The fix is about the left hand animation that push the scabbard, where in vanilla, it has odd transition to the idle or walking animation.
    1. Zowbaid
      Zowbaid
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      • 106 kudos
      Thank you for that explanation. I can see it now. :)
    2. rednaxela712
      rednaxela712
      • supporter
      • 0 kudos
      Only days later I finally figured out what this changes, because I agree its difficult to spot if you don't know what you are looking for. I thought this changed the animation itself, so I was looking for the wrong thing, it does not do that.  In Vanilla Geralt's left hand freezes for a moment at the end of the animation, this makes it so the movement stays fluid throughout the whole animation/transition
  9. 1962sweet
    1962sweet
    • member
    • 27 kudos
    Thank you very much, I am very pleased that you pointed out this detail and corrected it!
  10. Kakatrix
    Kakatrix
    • member
    • 6 kudos
    Honestly, the changes can only be seen on the video with proof, but in the game itself it is hardly noticeable, and has never been particularly annoying
    1. riyusso
      riyusso
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      • 107 kudos
      I know, its a very small change that most people won't notice but it annoyed me
    2. oldflipgamer
      oldflipgamer
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      • 81 kudos
      the change may be small but after actually paying attention to the vanilla animation vs what you created. the change is definitely smooth as f***