Ok, I think I have figured out how to do this. Instructions are extremely unclear and none of the comments include the important parts.
1. Extract gibbed red tools folder to your desktop. 2. Download the mods you want. For the next steps, I'll use Mod1 and Mod2 to try and make it easier to understand. 3. Extract the Mod1 base_scripts.dzip to the same folder as gibbed red tools. 4. Drag the Mod1 base_scripts.dzip onto the gibbed.red.unpack, this will create a folder with the same name and you need to drag that folder onto your desktop. 5. Now do the same for Mod2. Drag the Mod2 dzip into the gibbed red tools folder (either replace Mod1's dzip or delete it then drop Mod2 dzip in) and then drag the dzip onto the unpack, which will create another folder. 6. Give Mod2 folder another name and drag it to your desktop. This is the hard part. You now have to dig through one of the mod folders and find the specific .ws that the mod changes. Usually the mods come with a Read Me in the RAR/zip folder that tells you. Let's say Mod1 changes dicepoker.ws and Mod2 changes dicepokerstates.ws It doesn't matter which file you use. You can copy Mod1 into Mod2 or vice versa. For this step, let's use Mod1 into Mod2. 7. Copy dicepoker.ws from Mod1 folder and then paste it into the exact same location in the Mod2 folder. You have now combined the two mods. 8. Drag the Mod2 folder to the gibbed red tools folder and then drop it onto the Gibbed.RED.Pack, this will pack the folder and turn it back into a .dzip. 9. Drag this .dzip to your Witcher2/CookedPC and replace the .dzip in it with your modded .dzip. Congratulations, you are now done.
Bro you are a genius and a saint. i just could not figure out exactly what the other directions were trying to tell me but your instructions caused the lightbulb to go off in my head and i got everything together now. thanks again for making it understandable.
I downloaded this and then started fun... -first attempt to use it: "cmd? wait, how I change this-or-that there, it's been AGES from time I used it... f*** it!" -second try: "Fine, slowly tuldor, you will make it... you will make i- fuuuck why it take me so much time to type all these pieces of sh*t? Am I in DOS age again?" -third try: "It killing me... oh f*** that instruction, I will just unpack it from rar and drop packed folder on exe... yyy... it worked... it's fast... it's simple... why didn't I do it at first?!" xD
Thanks for uploading it man, you saved my day... but that instruction with cmd... it's for masochists :'D
Is there a way to extract w2speech files with this tool? Or does anyone know a way to rip the audio from Witcher 2? Nothing but dead threads and links coming up in my searches :(
For all the folks struggling with "how to do it" if you need to combine mods using the same files - there is the greatest instruction ever on nexusforums - BEST INSTRUCTION
I'd recommend using WinMerge in Step 2 for comparing directories though, it works on modern operating systems (unlike TreeCompare), you can open differing files directly in it, it's very easy to understand which code lines differ here, and it is very easy to copy the code lines from one file to another here just by pressing the right mouse button on the desired code line, and choosing "copy from left to right" or "from right to left", depending on which side is the file that you need to change.
When i want to use the unpack.exe i only get an windows error, that this app can´t be used on my PC and i should ask for a proper version. Using Win10 Pro 64Bit. Switched to "always start as administrator" and tried it with administrator cmd.
Okay, this is much simpler than it seems. I was using this to merge 2 mods, one for having dark difficulty items on all difficulties and another to always win at dice poker. Here's how I did it.
1. Download the file 2. Extract it to your desktop 3. Make a backup of your base_scripts.dzip file found in The Witcher 2\CookedPC - your install game location 4. Extract one mod file to your desktop 5. Extract the other to another folder because of renaming. 6. Drag and drop one file into the Gibbed.RED.Unpack.exe 7. Do the same with the other mod file 8. Move specific modded files from your now unpacked base_scripts folder -> in my case it was moving game\minigames\dicepoker from the second unpacked folder into the same location in the first unpacked folder. This varies of course depending on what you are trying to do. 9. With the necessary files now moved, drag that folder into Gibbed.RED.pack.exe 10. Move the now packed base_scripts file into your The Witcher 2\CookedPC
This worked for me on Win10, hopefully I'll have helped you with this.
I used your directions to merge a poker mod with Yet Another Mod Compilation and then before a repacked it I went into the player.ws file and changed a couple of line of code to give me 2 talents per level ...... I can't say yet if it works 100% but the game loaded up and everything so far works in YAMC and I did get a 2 talents on level up
Script merging is a whole lot easier in Witcher 3 .... I got the first game for free around the launch of CP2077 and decided to get Witcher 2 when it was on sale for the 10th anniversary a couple of weeks ago so I could get the backstory before the upgraded version of Witcher 3 comes out in a few months which I plan on recording a full playthrough for my YouTube channel .... I'll actually have a Witcher 2 save to import into it for the first time .....
85 comments
1. Extract gibbed red tools folder to your desktop.
2. Download the mods you want.
For the next steps, I'll use Mod1 and Mod2 to try and make it easier to understand.
3. Extract the Mod1 base_scripts.dzip to the same folder as gibbed red tools.
4. Drag the Mod1 base_scripts.dzip onto the gibbed.red.unpack, this will create a folder with the same name and you need to drag that folder onto your desktop.
5. Now do the same for Mod2. Drag the Mod2 dzip into the gibbed red tools folder (either replace Mod1's dzip or delete it then drop Mod2 dzip in) and then drag the dzip onto the unpack, which will create another folder.
6. Give Mod2 folder another name and drag it to your desktop.
This is the hard part. You now have to dig through one of the mod folders and find the specific .ws that the mod changes. Usually the mods come with a Read Me in the RAR/zip folder that tells you. Let's say Mod1 changes dicepoker.ws and Mod2 changes dicepokerstates.ws
It doesn't matter which file you use. You can copy Mod1 into Mod2 or vice versa. For this step, let's use Mod1 into Mod2.
7. Copy dicepoker.ws from Mod1 folder and then paste it into the exact same location in the Mod2 folder. You have now combined the two mods.
8. Drag the Mod2 folder to the gibbed red tools folder and then drop it onto the Gibbed.RED.Pack, this will pack the folder and turn it back into a .dzip.
9. Drag this .dzip to your Witcher2/CookedPC and replace the .dzip in it with your modded .dzip.
Congratulations, you are now done.
https://www.nexusmods.com/witcher2/mods/1027
-first attempt to use it:
"cmd? wait, how I change this-or-that there, it's been AGES from time I used it... f*** it!"
-second try:
"Fine, slowly tuldor, you will make it... you will make i- fuuuck why it take me so much time to type all these pieces of sh*t? Am I in DOS age again?"
-third try:
"It killing me... oh f*** that instruction, I will just unpack it from rar and drop packed folder on exe... yyy... it worked... it's fast... it's simple... why didn't I do it at first?!"
xD
Thanks for uploading it man, you saved my day... but that instruction with cmd... it's for masochists :'D
For all the folks struggling with "how to do it" if you need to combine mods using the same files - there is the greatest instruction ever on nexusforums - BEST INSTRUCTION
I'd recommend using WinMerge in Step 2 for comparing directories though, it works on modern operating systems (unlike TreeCompare), you can open differing files directly in it, it's very easy to understand which code lines differ here, and it is very easy to copy the code lines from one file to another here just by pressing the right mouse button on the desired code line, and choosing "copy from left to right" or "from right to left", depending on which side is the file that you need to change.
The pack.exe works tho.
1. Download the file
2. Extract it to your desktop
3. Make a backup of your base_scripts.dzip file found in The Witcher 2\CookedPC - your install game location
4. Extract one mod file to your desktop
5. Extract the other to another folder because of renaming.
6. Drag and drop one file into the Gibbed.RED.Unpack.exe
7. Do the same with the other mod file
8. Move specific modded files from your now unpacked base_scripts folder -> in my case it was moving game\minigames\dicepoker from the second unpacked folder into the same location in the first unpacked folder. This varies of course depending on what you are trying to do.
9. With the necessary files now moved, drag that folder into Gibbed.RED.pack.exe
10. Move the now packed base_scripts file into your The Witcher 2\CookedPC
This worked for me on Win10, hopefully I'll have helped you with this.
Script merging is a whole lot easier in Witcher 3 .... I got the first game for free around the launch of CP2077 and decided to get Witcher 2 when it was on sale for the 10th anniversary a couple of weeks ago so I could get the backstory before the upgraded version of Witcher 3 comes out in a few months which I plan on recording a full playthrough for my YouTube channel .... I'll actually have a Witcher 2 save to import into it for the first time .....