Version for controller in case someone need it (works for both controller and keyboard) https://mega.nz/#!N9NEFSAb!otlypfLMYaMF8JVBbyIrPPAl28ud0zx8V091sbCx6ds
Running into a weird lighting issue when entering the Flotsam inn and other buildings the lighting changes and has a reddish/orange. Disabling the mod and the lighting is back to normal.
Hi guys, anyone interested in how to disable camera zoom in combat in your mod build, unpack your baze_scipts, go to game\player\states\movable.ws and put // in front of theCamera.SetZoom(parent.cameraFurtherCurrent). Then, naturally, pack it up and throw it in cookedpc. That's it.
Unfortunately, it doesn't work for me, the camera zooms out during the fight, just like in vanilla. Or maybe it doesn't work with the "Full combat rebalance" mod.
Hi, rustine. Can you help me combine this mod with the 'Enhanced Mod Compilation'? Here below tbagger12121 suggested to merge the files 'player.ws' ... I tried it, but it did not work - when the game starts, it displays a message stating that 'player.ws' is clumsy.
Hi, in case you still looking for the answer, there's the main function in base_scripts > game > witchergame.ws. Replace the file or modified it to the base mod seems to work for me. hope this helps!!
can anyone who has managed to get this to work with a ds4 controller connected please post how you did it? For me everything works but the camera doesn't change when I edit the values in the User.ini file, so it stays in the middle with the original settings, are the file paths in the read me definately correct? Because it says 'witcher 2 - Config - User.ini' when its actually 'the witcher 2 - bin - config - User.ini' thanks for any help!
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https://mega.nz/#!N9NEFSAb!otlypfLMYaMF8JVBbyIrPPAl28ud0zx8V091sbCx6ds
in front of theCamera.SetZoom(parent.cameraFurtherCurrent). Then, naturally, pack it up and throw it in cookedpc. That's it.
Replace the file or modified it to the base mod seems to work for me. hope this helps!!