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rockmassif

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Rockmassif

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5 comments

  1. Birdman915
    Birdman915
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    I am trying to change everything myself for a mod combination. Is there a way to simply increase the weight capacity from 250 to like 400? I know FCR 2 does it, but I don't want to change the items themselves in weight.
  2. Yassine131
    Yassine131
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    Now the weight limit is 500 instead of 300. Great mod.
  3. headbomb
    headbomb
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    Any updates on this?
  4. Rockmassif
    Rockmassif
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    You might be right. I will definitely think about that Headbomb, thanks.
  5. headbomb
    headbomb
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    I love this mod, however I feel like daggers and ores weight way too much at 1.5.

    Daggers: Consider that historically, big swords rarely exceeded 6-7 pounds (max sword weight in TW2 is 10), and that a throwing dagger is a very light weapon, several times smaller than a sword (throwing daggers weight ~200g, so a bit less than half a pound), so you got a roughly 12-14 to 1 ratio between swords and throwing daggers. With throwing daggers at 1.5 and swords at 10, you got a 6.67 to 1 ratio. They should weight roughly half of that (0.75 gives you a 13.3 to 1 ratio between the big swords and the throwing daggers, which is in the ballpark of what you'd expect).


    Ores: Caerme requires 14 irons, 2 timbers, and 4 harpy feathers. Under your mod that totals 23.9 in ingredients alone (21 from iron), yet only weighs 10 once it's completed. You can argue that there's waste, but you don't waste half your metal when you forge a sword. Bringing it down to 1 makes it more believable and has a clutter proportional to its relevance. It would also bring it in line with the Red/Blue/Yellow ores

    My two cents. -- Headbomb