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Nolenthar

Uploaded by

Ellathar

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4 comments

  1. heyboy
    heyboy
    • member
    • 0 kudos
    Um, I viewed your files in Notepad++ and you actually reduced damage reduction in geralt_skills.xml from 0.5 to 0.1. 100% would be 1.
  2. Ensrick
    Ensrick
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    I am not sure this mod works for V2.1, I have checked the line,
    "<damage_reduction_block_perc mult="false" always_random="false" min="0.9" max="0.9"/>"
    in CookedPC/Abilities. It is the same, and if you could include some vigor or health regen with it (optional download) I would appreciate it. Endorsed.
  3. BlackCompany
    BlackCompany
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    • 40 kudos
    Will download this and endorse when I do. Probably tonight after work. Hello developers; When you block/parry a blow, it does not mean you 'get hit by 50% of the weapon.'

    Even trying to understand this "partial blocking for game balance" mentality that plagues modern games baffles me. Make blocking work like it should and then give enemies the AI they need to get around/break blocks.

    Which AI in this game can pretty well handle, from the little I have seen.

    Thanks for making this. Will definitely get it asap.

  4. TakezoDunmer2005
    TakezoDunmer2005
    • member
    • 4 kudos
    Too bad I'm the only one who appreciates this mod, (Or at least have the stones enough to speak up about it!) I for one do not like the fact that the perk-ophobic nerf-ophiles had a hand in CDPRed's nerfing of the abilities, but I'm glad to see someone who can negate their unnecessary changes!

    I used to be somewhat of a power gamer myself back in the day, so I can fully understand the concerns, but I no longer have an ignorant amount of time to spend on a game like I did in my twenties..