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warrenwarrpath

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warrenwarrpath

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35 comments

  1. ch0s3n472b
    ch0s3n472b
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    Hey Warren, does using the main Geralt and optional Retexture and NPC Eyes mod still give Geralt his signature Striga Scar? 
    1. Master1Malpa
      Master1Malpa
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      Yes, it gives. The eyes texture is separate and doesn't affect the rest of the head.
    2. ch0s3n472b
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      Cool, thanks for the quick answer. I just wish CD Projekt Red thought to give Geralt his Striga scar instead of modders such as yourself having to do the work. Doing a great job by the way. I appreciate all your hard work.
    3. Master1Malpa
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      I think you haven't noticed, but I'm not the author of this mod. I just know how textures work in CDPR games. So the thanks goes to Warren 😅
    4. ch0s3n472b
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      Opps, sorry about that mate. Anyways, thank you Warren for all your hard word. Keep at it mate.
  2. iFlamme
    iFlamme
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    Hello! Thanks for your mod! This is amazing!!! My question is: where I can download the "bathsebah edit" for Dandelion so that he looks like "witcher 3 face + bathsebah edit + blue eyes and blonde hair"?
    I download "Dandelion - Blue Eyes and Blonde Hair" and I get an ordinary a young Dandelion with very bright blue eyes and no red cheeks. No bathsebah
    (sorry for my English)
  3. Cos76
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    Omg and active modder <3 warren can you pls tell me what programs do you use to convert .dds files to .xbm again. It it redkit, quickbms, witcher2 texture convertor? all of them?
    I don't know if there is a tool out that converts it faster without going through all the hassle with command prompt, directory paths and so on. Honestly i have a headache after trying yesterday for a few hours to make it work. Don't even know what is up to date after so many years. If you can take a few min from your time to just give me a few pointers i will appreciate it a lot. 

    Well that is it, thank you for your consideration and if you don't feel like it no issues here, i'll figure it out by myself eventually.

    Kind regards, Cos
    1. warrenwarrpath
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      Actually since I'm so bad at updating and finishing my own projects I'm in the process of making a guide for retexturing characters for others to try it out for themselves. I use REDkit for exporting the textures as .dds and then reimporting them back in automatically converts them back to .xbm format. I've found that only REDkit can properly reimport the diffuse and normal maps. QuickBMS doesn't properly compress them.  I use The WItcher 3D models converter for exporting the models, which I use to bake the W3 textures onto the W2 models in Blender (version 2.80). I've haven't been able to edit meshes and then reimport them back into the game yet though. Feel free to DM me and I'll do my best to answer any questions.
    2. Cos76
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      Aww so good to have this validation from you. Yes i discovered yesterday that Redkit was it and it was so easy to do it as well. I just wanted a small modification to Geralt and now i am sure on how to do it or i am getting there. So nice of you making a guide, i can't stress enough on how many times i was stuck on something cuz i forgot a small detail in the process. Thank you so much for taking the time. I am so sure a lot of people are going to appreciate it a lot, me included. So thank you! ♡
    3. warrenwarrpath
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      Thank you, and you're most welcome. I can definetly share in your pain with struggling and getting stuck in the moding process. I swear it's taken me 10x longer to find all the tools and figuring out how to use them than to actually make a mod, lol.
  4. essidaven
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    Should I install Geralt's files if I have Hiuuz's mod for Geralt and I want it to work?
    1. warrenwarrpath
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      No, Hiuuz's files for Geralt and mine are mutually exclusive.
  5. shadowhawk27
    shadowhawk27
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    I hope to see more improvements for these characters cause i like what i see so far for the NPCs.
  6. RaidenTaooo
    RaidenTaooo
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    Hello! I really liked your mod. tell me is it compatible with this mod? https://www.nexusmods.com/witcher2/mods/889?tab=files 
    When I wanted to install your mod, this came out https://ibb.co/mHyBN0T
    1. warrenwarrpath
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      Hello, sorry for the late reply. If you want to use both together, install the AI Upscale Textures first and then my files and when that prompt comes up for conflicting files, give mine priority and you'll get my character changes and all the other upscaled textures from hub997's mod working togther.
    2. warrenwarrpath
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      Awesome, glad to hear it!
  7. QpOQ0SOSXD
    QpOQ0SOSXD
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    how do you edit geralt face textures?
    1. warrenwarrpath
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      I think it's a little more detailed than a chat reply so you can DM me and I'll do my best to help if you're still interested.
  8. TOLiHo
    TOLiHo
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    Hi. Will there be any mod updates? Or is this the final version?
    1. warrenwarrpath
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      Hi, sorry for the late reply, I didn't see any notifications until I logged into my account. I definetly plan on updating the mod to cover as many characters as I can but real life keeps taking me away from modding. I've realized I'm terrrible with updating my mods in a timely manner so I apologize for that.
  9. orochi0313
    orochi0313
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    Thanks for making this mod, now I can play The Witcher 2 again
  10. cafefraiche
    cafefraiche
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    Hi, each zip file has different contents, do we add the folder to the game root file, or the contents of the extracted folder? Maybe I am a bit slow but one of the files is called "cooked PC" which is a little alarming, so I don't want to mess it up!
    1. warrenwarrpath
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      You can drag and drop the 'CookedPC' folder from my files into your game directory/root folder where the game's CookedPC folder already is and it will install correctly. You can check to see if they're installed right by opening the CookedPC folder in the game folder and verify that it has a 'characters' and/or 'game' folder inside of it, depending on what mods you've installed.