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NTCore

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hub997

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26 comments

  1. AvicusPT
    AvicusPT
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    FYI, If anyone has the GOG version, the LLA Patch is already applied, no need to manually patch
    1. bjergsenn
      bjergsenn
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      I have the Enhanced Edition on Steam. Do you know if its already applied on Steam as well, or is it only GOG?
  2. UnitYf1cKtJEdeN
    UnitYf1cKtJEdeN
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    I tried to install this on my SteamDeck. The method described by TiagodePAlves didn't work out for me, Proton gave me an error everytime I tried to start the game. What I did to get this working is the following:


    - created a link for the steam folder on the Desktop (needed because the 4GB patcher exe can't see the folder otherwise)
    -> command: "ln -s /home/deck/.local/share/Steam/steamapps/common /home/deck/Desktop"
    -> That should give you the folder "common" on your Desktop

    - Installed "Protontricks" from Discover (Built-in App store)
    - run "Protontricks"
    - select "The Witcher: Enhanced Edition: 20900"
    - press OK
    - select "Select the default wineprefix"
    - press OK
    - select "Run an arbitrary executable"
    - press OK
    - search for the 4gb_patch.exe and open it
    - navigate to your Desktop, open the common folder, navigate to the witcher folder, enter "System" and select witcher.exe
    - a success message should come to your screen


    That's what worked for me, maybe this could be helpful for someone :)
    1. ka08cj
      ka08cj
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      You saved my life.
      Witcher1 now runs better than before!
      Thank you! :)
    2. skater1squirrel
      skater1squirrel
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      thanks, this works for me too <3
  3. TheCrazyFireBall
    TheCrazyFireBall
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    Does this 4GB Patcher work with other game as well as the Witcher
    1. hub997
      hub997
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      Yes
  4. TiagodePAlves
    TiagodePAlves
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    For any Linux user wanting to apply this patch, it can be done with Python and pefile:

    from pathlib import Path
    import pefile

    # 32-bit executable to be modified
    file_path = Path.home() / '.local/share/Steam/steamapps/common/The Witcher Enhanced Edition/System/witcher.exe'
    pe = pefile.PE(file_path)

    # set the LARGEADDRESSAWARE flag
    pe.OPTIONAL_HEADER.DllCharacteristics |= 0x0020

    # save the modified file
    pe.write(file_path)
    pe.close()
    print(f"Patched file {file_path}")
  5. Stuff4ever
    Stuff4ever
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    • 1 kudos
    Helped me a lot with the game, tks
  6. DevilKaz
    DevilKaz
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    Was hoping this patch would help get rid of some of the worst vrr flicker but I guess the game is just too old.
  7. KormacRevenge
    KormacRevenge
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    good patch
    no more suddenly drops fps
     thanks
  8. joshuajays
    joshuajays
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    Okay so I have another exe that I use with The Witcher to allow 21:9 ratio..so If I patch it with your file would that cause any conflicts?
    1. hub997
      hub997
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      It shouldn't conflict, but make a backup of the .exe file.
    2. joshuajays
      joshuajays
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      Okay, thanks a lot!
    3. joshuajays
      joshuajays
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      Okay so I tried this mod out and it did basically nothing...I have a 144 htz monitor and it runs up to 144 htz with everything maxed but its fluctuates so much...like one moment it would drop to 60 frames then 144 soon after....its very erratic.
    4. hub997
      hub997
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      I would like to inform you that The Witcher 1 is not adapted to playing at 144FPS (I recommend a fixed 60FPS), and such drops are standard (not optimized engine), but after using my mod, the drops are limited, in my case on the Ryzen 3600 + GTX1080 + 32GB RAM configuration 3200MHz drops in the Trade Quarter (the most graphically demanding location in the game) were limited to 30FPS, and earlier it could drop even to 23FPS.
    5. joshuajays
      joshuajays
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      Okay thanks for the explanation, if your mod can stabilize a little bit then its worth using but the majority of the time the game runs well at 144 htz, when a lot of trees come into play that's when the frame rate dips.
    6. hub997
      hub997
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      Unfortunately, as I wrote before, it is a bad engine optimization. Speedtree 4.1 (if I remember correctly) was not so developed yet, so trees take up a lot of resources, modders often skip Speedtree (even probably there is no mod plugin) and load trees into their locations as normal 3D models, then resources are more distributed between GPU and CPU. A long time ago due to poor CPU performance it was a very bad idea, but now with multithreading (but no exaggeration, because older games hate when the CPU is above 6 cores / 12 threads) and amazing performance, this is the best solution.
  9. DogLoco
    DogLoco
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    Would that increase the game's fps?
    1. hub997
      hub997
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      Almost imperceptibly around 1 FPS in more loaded areas, but it improves stability so there are no sudden drops.
  10. EmilSU
    EmilSU
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    • 3 kudos
    I just found this tool about 2 weeks ago online looking for constant crashing fix, thanks for uploading it here. I never got any crash since i patched my game.