The Witcher

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ltsheppard

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ltsheppard

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19 comments

  1. Crusadio
    Crusadio
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    Great mod!
  2. GE0DZ
    GE0DZ
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    Hello,

    Is there a way to add redone, high resolution  portraits to the mod as well? I'm specifically thinking of the following files:

    jp_beren2.dds
    jp_berengar.dds
    jp_eskel.dds
    jp_lambert.dds
    jp_leo.dds
    jp_vesemir.dds
    1. ltsheppard
      ltsheppard
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      Certainly. I'll think about adding them as optional files.
    2. GE0DZ
      GE0DZ
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      Cool cool.
  3. Antonaros1999
    Antonaros1999
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    Hey my man
    Your W1 mods rule! thank you very much for those
    I'm playing ''The Price of Neutrality'' and Lambert uses Eskel's outfit, is that normal?
    1. ltsheppard
      ltsheppard
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      Hi, thanks!

      Unfortunately, the adventures use different files. To change those, Djinni needs to be used to unpack and repack the adventure. I have given the NPCs there new outfits etc.

      If there's interest, I might make a mod and tutorial to get the files in.
    2. Antonaros1999
      Antonaros1999
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      Thank you for responding
      So from what i understood from your response it's normal Lambert having the wrong outfit, i didn't mess up installing your mod right ?!
      About the short adventures, i don't care about the rest of them but TPoN is actually pretty good
    3. ltsheppard
      ltsheppard
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      Yes, it's because in the original game, both Lambert and Eskel use the same body texture. The adventure uses that old reference and therefore Lambert uses Eskel's texture there.
    4. Antonaros1999
      Antonaros1999
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      Ok i'm relieved
      Again thank you very much!!!
    5. Antonaros1999
      Antonaros1999
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      Ok i found the problem and i really feel stupid right now, it turns out the problem was that i overrode the files of your mod with ''Cat Eyes for all Witchers'' (yeah i didn't realise your mod gives cat eyes to the witchers, i thought you too used the aforementioned mod in the pics) and that for some reason caused Lambert to use Eskel's outfit. By overriding that mod with your mod everything finally worked
      My man i'm really sorry since all that could have been avoided if i read more carefully the description, thank you very much for your time and of course your mods
      Cheers!!!
  4. boxhed95
    boxhed95
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    For anyone who wants to use this mod with FCR, just make sure that your FCR installation has the box for "give all witchers cat eyes" unchecked.  It is redundant with this mod, as it gives them all cat eyes anyway, and also makes Lamberts model pull from the Eskel torso texture file.  Having that box unchecked is all you need to run this perfectly fine.
    1. sas33jord
      sas33jord
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      Thank you bro, Lambert and Eskel equipped in the same armour was driving me nuts.
  5. Simonxz06
    Simonxz06
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    It may be this mod but I'm noticing Lambert's eyes squinting a lot during dialogue mode. Anyone got a similar problem?
  6. pjg123
    pjg123
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    mam pytanie jak edytować pliki mdb bo chciałem zmienić nazwe textury deidere
  7. SilverAxe001
    SilverAxe001
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    Awesome mod updating the witchers to look more like in the 3rd game.
  8. deleted99706113
    deleted99706113
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    Thanks, I never managed to put cat eyes for all witcher ( for vesemir i prefer the TW3 face retexture version personally ) 
  9. SamuraZp
    SamuraZp
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    Очень качественная работа. Огромное спасибо, это здорово освежает игру))
  10. RenaPG
    RenaPG
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    What about those sweet looking swords?