Hi, can we please have a version of this mod for 3840x2160 resolution!? The one you uploaded, even with the optional larger fonts, doesn't seem to be doing any changes. Thanks
Did you try the second file, it has slightly bigger fonts. It's been almost 2 years since I made the mod, I honestly don't remember what tools I need to make the modification or even have the game installed to test it. I'm pretty impressed that you were able to get this old game and the even more ancient Bioware engine going on 4K resolution. Does it run well?
Great mod. Thank you. However the choices don't show at all in my case, as well as the popup hints. Empty boxes. It's like nothing is written yet. How can I fix it? My screen resolution is 1366*768
Edit: Okay I did some digging, and I think it has nothing to do with my screen res, but with the fonts. I manually edited the file and changed the font types here and there and yes I could replicate the bug elsewhere. But I still cannot get everything to show up. I don't know which fonts I should use and where to put them in order to get everything to show up properly. Any tips?
Edit 2: For some reason "garamond 26" doesn't show up in-game. I changed it to "garamond 30" and that fixed it. I don't know why the 26 one didn't work because I have it in the system/__cach folder. Anyways, it works now. Endorsed!
This is the first of these mods to make a difference for me. Thank you so much for it.
There is an issue for those on first playthrough (like myself). No text shows up in tips as the game starts. It's fairly intuitive so far but it might be an issue. Image: https://cdn.discordapp.com/attachments/663862277166071831/663862421881880576/Font-no-text.png
I know this is reaching, and it is an old post.. etc.. But as I am also hitting the 4k - premade fonts are too small issue... Does anyone have any idea how to generate the rasterized fontcache files from a ttf? or Otf or anything? That is the root problem... 35 points at 4k without a working scaler is still pretty tiny.
So for 4k folks, you can go and set everything at the larger fonts, doing away with arial and the others that max out below 30 points. Its what I am trying now,
If only I could find even another game that uses the Aurora engine that made use of the .fontcache files for text. From what I could devine, this was done purposefully to increase framerates early on by using prerastered fonts as opposed to having to rasterize / render them on the fly from a vector base... Thus the issues we are having.
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How can I fix it? My screen resolution is 1366*768
Edit: Okay I did some digging, and I think it has nothing to do with my screen res, but with the fonts. I manually edited the file and changed the font types here and there and yes I could replicate the bug elsewhere. But I still cannot get everything to show up. I don't know which fonts I should use and where to put them in order to get everything to show up properly. Any tips?
Edit 2: For some reason "garamond 26" doesn't show up in-game. I changed it to "garamond 30" and that fixed it. I don't know why the 26 one didn't work because I have it in the system/__cach folder. Anyways, it works now. Endorsed!
There is an issue for those on first playthrough (like myself). No text shows up in tips as the game starts. It's fairly intuitive so far but it might be an issue.
Image: https://cdn.discordapp.com/attachments/663862277166071831/663862421881880576/Font-no-text.png
Thanks again for making this!
So for 4k folks, you can go and set everything at the larger fonts, doing away with arial and the others that max out below 30 points. Its what I am trying now,
If only I could find even another game that uses the Aurora engine that made use of the .fontcache files for text. From what I could devine, this was done purposefully to increase framerates early on by using prerastered fonts as opposed to having to rasterize / render them on the fly from a vector base... Thus the issues we are having.