- Update all of the Watch_Dogs 1 gun textures by copying them from the Watch_Dogs 1 files. - Create a version that doesn't glitch out certain missions. This version will lack some features like always-open interiors.
Hey. It seems like the mod prevents me from completing the Cyberdriver mission. When I talk to the reporter to steal the car, he is duplicated, and after the cutscenes, the screen just fades to black.
can you add some parkour overhaul? like better animations or maybe higher jumps and vaults? Plus, is there a way to merge with first person mod and maybe a toogle first person switch to third person? i'm having so much trouble to merge this mods. GREAT WORK by the way. keep doin it!
I have a problem. I have placed the mod files in the correct location (patch3 .dat & .fat + scripts folder both in data_win64 folder) but it seems as if this mod doesn't do anything when I load the game (I have tried using godmode, noclip etc. nothing activates). Is Scripthook needed for this mod or does it function without? As I don't understand why it is not working for me. Thanks for any help from anyone!
Hey! I just downloaded it and everything seems great, but how am i supposed to spawn the spider tank? (i mean thats the whole reason to download...) also the tilda doesnt work?
The tilde key spawn-in apparently doesn't work on some keyboards. I'd recommend downloading Nomad's Watch_Dogs 2 Scripthook to spawn in the spidertank instead.
309 comments
- Create a version that doesn't glitch out certain missions. This version will lack some features like always-open interiors.
thanks :)