About this mod
This is how game would look 5 months before release. Early 2014.
- Permissions and credits
Port of visual features from 2014, January 15 build.
Differences from vanilla:
- Beta fog (by mllemiles);
- 2013 clouds (by mllemiles);
- Native anisotropic filtering (by Parallellines);
- Colorful and strong daytime;
- 2013 sun flare;
- 2013-ish storm weather.
Main version also includes next little mods:
- Skip intro cutscene (by The Silver);
- Bedbug death fall fix in "Not a Job For The Tyrone" mission;
- Train interior LOD fix (by mllemiles);
- Rigid turning movement in stealth mode with weapons fix (by mllemiles);
- Water puddle ripple effect (by mllemiles);
- Jam com screen tweak (by Deebz__, fixed by The Silver);
- Beta style digital board (by mllemiles);
- Clean buildings (by Parallellines);

// Install:
Main Version:
Make backups of "patch" and "shaderobj" files before replacing them.
Drop "patch.dat" and "patch.fat" files to "data_win64" folder of your Watch_Dogs installation.
Drop "shadersobj.dat" and "shadersobj.fat" files to "data_win64" folder of your Watch_Dogs installation.
Loose Version:
Extract contents of "patch" folder to yours unpacked patch.
// Credits:
mllemiles and Parallellines - for assistance of editing lighting files.
