Watch Dogs

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Created by

Parallellines0451

Uploaded by

Parallellines0451

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About this mod

The goal of this project is to recreate as many HUD elements as possible from the game's showcases ranging mainly from 2012 to early 2013, with some improvements and reimaginations here and there while preserving the art style.

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Changelogs
Classic UI is essentially a huge update for my (comparatively) simple UI mod released around mid 2020 in the Watch Dogs Modding Discord. This time I've separated it into two branches: Main, which contains all the necessary files and is mostly based on the PS4 Premiere interface, and a 2012 Suite based on the first demo of the game. Since I play with an ultrawide monitor I made sure to fix some annoying issues present in the original game too. Also, I've included some extras so be sure to check them out.

Here are some great GIF's from my buddy Tervel:





















How to install:

Join the Watch_Dogs Modding Discord and download the Gibbed.Disrupt Tools from the #resources channel (or preferably the updated version pinned in the #wd1_releases channel). You'll also need to install this in order to unpack the vanilla patch.

  • Unpack your patch.dat from data_win64 by dragging it to Gibbed.Disrupt.Unpack.exe
  • Extract the contents of the Main folder to the newly created "patch_unpack" folder
  • If you want a more 2012 styled UI, extract the contents of the 2012 Suite folder to "patch_unpack" as well
  • If you have an ultrawide monitor, move the contents of the Ultrawide folder to "patch_unpack" and don't forget to use Flawless Widescreen
  • Copy any optional files you want from the Extras folder to your "patch_unpack" too
  • Rename your "patch_unpack" folder to just "patch" and drag it to Gibbed.Disrupt.Pack.exe
  • Delete patch1.dat and patch1.fat from the data_win64 folder

If you get an error, move both the tools and the patch files to a shorter directory, like "D:\WD_Tools".

P.S.: The ultrawide minimap fix requires the Conspiracy DLC.

P.P.S.: This mod is not compatible with Bad Blood.

Main features:

  • Relaunch Felony Meter
  • Relaunch Focus Meter
  • 2012 & Relaunch Weapon HUD
  • 2012 + Relaunch Mission Module
  • 2012, Relaunch and Brandweek hacking indicators
  • Behance Weapon Wheel
  • 2012 & Relaunch Profiler
  • E3 2013 Phonecall Interface
  • Relaunch Reputation Bar
  • 14 Minute Demo XP Bar
  • 2013 Event Notifications
  • 2012 Loading Screen Remake
  • 2012 & 14 Minute Demo Camera Screen
  • Map Icons in two styles: 2012 & Relaunch
  • Pseudo-flat & larger minimap + Relaunch & 2012 color palettes
  • Dark keyboard buttons and high quality controller buttons, either colored or black & white, including PS4 buttons
  • New Damage Overlays
  • 2013 Damage Arrow
  • WD2-style Save Icon
  • Lowered Subtitles & August 2013 Subtitles
  • Less intrusive button hints
  • Reworked Hack Notifications
  • Bouncy all-black Menu Buttons
  • August 2013 Build start screen
  • HQ icons for The Silver's Hacking Wheel and some gadgets
  • Many fixes for 21:9 resolutions: fixed map vignette, phone scale, icon scale, minimap position and more
  • Vanilla-like UI options, i.e Simple Profiler Dot & Default colors for the Event Indicator
  • Remade some feus from scratch since the last version: indicators, profiler and weapon
  • Consistent Weapon Icon Scale
  • Options to hide a variety of HUD elements
  • And many more little tweaks ¯\_(ツ)_/¯

Contributions:

  • Mr. Bubsy J. Wubbus: Relaunch Profiler Update Sound
  • Miru: 2013 Mission Module Sounds
  • Hiiro: New Character Profile Pictures & New Audiolog Pictures
  • HardVatsuki: Bouncy Menu Buttons & Bigger Minimap
  • Slick: Disabled Hacking Highlights
  • The Silver: Some high quality UI textures & Mission Module Test Script