What does it means "it will remove the armor", and " light/Heavy reduce damage"? Does this mean that all the armor stops working? And does heavy armor have any special bonuses besides the larger Armor Class?
Taking a guess this mod is no longer supported or working? I was thinking about starting a new game, re-install, etc, but I really hate the current energy weapon / armor system. Devs may eventually release some form of proper modding tool set (like they promised they would), but frankly feeling a little burned by their promises that never seem to work out.
could you please update this mod to the current WL2 version? only like 28 mods on this site and yours is the only one that fixes armor and energy weapons.
I don't know, I didn't downloaded patch 3 yet, but if W2modinjector can install it, it should work. I'll update description once tested properly with patch3.
This mod makes armor make sense again, Energy Weapons should be tough, no reason why a bolt of plasma or electricity should do zip. Tazers with enough zolt kills. Period.
But any way to have the mod only affect Armor, another mod should edit Energy weapons IMO.
I just don't want a conflict between this mod and http://www.nexusmods.com/wasteland2/mods/20/?
This sounds like a really smart way to do it! Makes you actually want to get high end armor for dealing with bullets, but doesn''t make it so you have to strip or die against energy weapons (which, really... It makes very little actual sense)
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The changes if them now work is making energy weapon ignore damage reduction and light/Heavy reduce damage.
BUT it will remove the armor and you can use goat armor to the end of the game.
*Edit;* Threw it in, nothing exploded, seems to work.
I'll update description once tested properly with patch3.
But any way to have the mod only affect Armor, another mod should edit Energy weapons IMO.
I just don't want a conflict between this mod and http://www.nexusmods.com/wasteland2/mods/20/?