War on the Sea
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About this mod

Tripartite Dystopia is an alt-history mod which pits three superpowers against eachother with extended technology including advanced submarines.

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Tripartite Dystopia is an alt-history mod for custom battles which pits three superpowers against eachother with extended technology including advanced submarines and surface vessels. This mod started as a mixture of gameplay balance fixes but soon grew into a multi-layered tech tree with different ‘tiers’ or generations, marked by roman numerals on the ship image. This is used since there’s otherwise no visual distinction between the later ship classes.

Special thanks to SeZuldaCZ for letting me use the ships & code from his Navies of Europe mod (https://steamcommunity.com/app/1280780/discussions/3/).

To Install:

Add the 'override' folder into the game's 'StreamingAssests' folder.

Factions:

The Empire of the Rising Sun
“We must remember, technology alone will not vanquish our enemies. It will be our courage, our honor and our self sacrifice.”- Emperor Yoshiro, Red Alert 3

The Empire represents Imperial Japan but with....extra imperialism. It focuses on high manoeuvrability, devastating torpedoes and a mastery of sonar. It has multiple advanced submarines which fill different roles; attack, surveillance, and long-range ‘boomer’ subs.

While their focus is in torpedo technology, they have also improved on their battleship fleet with the Yamato Shinano and the A-150 Super Yamato.

The Holy Union of Eurasia
“Before mass leaders seize the power to fit reality to their lies, their propaganda is marked by its extreme contempt for facts as such, for in their opinion fact depends entirely on the power of man who can fabricate it.”- ― Hannah Arendt, The Origins of Totalitarianism

Eurasia is a vast Orwellian superstate stretching from Russia in the east to the British isles in the west. Each citizen is merely a cog within the machine and all must play their part while constantly observed by the secret police.

Eurasia’s propaganda machine thrives on a self-perpetuating state of war and the pride of its capital ships. As such, it focuses on surface combat and has more battleships than the other two factions combined; including the monstrous 141,000 ton Vindicator class.

The American Merchant Navy
“Looters become looted, while time and tide make us mercenaries all.”
-Patrick Rothfuss, The Wise Man's Fear

In 1866 the American Civil War dragged on. The Union was winning battles but was losing on the homefront as separatist movements started within the Union itself; these movements refusing to continue with the prolonged war yet also not wanting to join the southern Confederacy. With the Union scattered the Confederate States soon claimed victory; however the celebration was short-lived as the Confederates also succumbed to internal division. Before long, the former United States devolved into a chaotic mixture of independent states, mercenary armies and roaming bandits.

In 1949 the American shores are dominated by the ‘Merchant Navy’; collecting protection money from state governors, performing acts of piracy and occasionally doing some honest trade along the way.
Like the anarchic land which they came from, the Merchant Navy isn’t a single organisation but instead a loose collective varying in both size and allegiance. Some are huge corporations able to afford capital ships and research on nuclear propulsion, whereas others represent a few business owners scarcely able to afford a gunboat, and some still are determined remnants of the Union or Royal navies fighting to regain their homeland. In the event of a Eurasian or Japanese incursion the Merchant Navies group together to form battlefleets.

The American Merchant Navy favours air power for two reasons; the first is that few corporations can afford capital ships and the ones which can prefer to go for aircraft carriers as their vast hanger bays and flat decks can be used to store cargo for trade when the ship isn’t on a war footing.
The second is that trading shots with battleships can be a very costly affair whereas airstrikes tend to give a much better return for their investment even if the aircraft is shot down after releasing their payload.


Vexillology Notes:
Eurasia: A mixture of the Arstotzkan eagle from ‘Papers, Please’, the cross from V for Vendetta and the general theme of Micronesia.
AMN: A more nautical/American version of the East India Trading Company.
Empire of the Rising Sun: Same as the Red Alert 3 flag.