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Ezfimods

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ezfimods

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26 comments

  1. nemran
    nemran
    • member
    • 0 kudos
    hey

    i cant get it to work, i installed micropatches, it shows up ingame under dlc/mods, 
    but i cant load my save, other mods work.

    any idea? did a patch break it? i just started rogue trader a few days ago
    1. nemran
      nemran
      • member
      • 0 kudos
      looks like i didnt install micropatches correctly
  2. wiener4hire
    wiener4hire
    • supporter
    • 0 kudos
    Hi, really enjoying your mod, works flawlessly. I have a semi-related question I hope you are willing to answer. I'm interested in dabbling with modifying existing weapons/adding my own, but I am unsure where to find the files for the vanilla weapons, sorry that this is unrelated to the mod itself, I hope that's alright :)
  3. bletz87
    bletz87
    • member
    • 0 kudos
    After today's update (Update 1.2.1.26) game crash on load with this mod installed. Simply disabling a mod wont fix it (at least not for me).
    I was able to fix it using Toy Box (mod).
    Allowing Toy Box to load with broken blueprint will let you load a save - but according to Toy Box it is dangerous
    Follow Toy Box instruction:
    1. Disable (uninstall) of this mod
    2. Load a corrupted save using Toy Box option "Enable to load with Blueprint Error"
    3. Change location
    4. Save
    5. Disable "Enable to load with Blueprint Error"
    6. Quit game, re-load "fixed" save
    1. tonisouth
      tonisouth
      • member
      • 4 kudos
      Mod works fine for me with 1.2.1.26 loads saves the whole jazz, and the items also show up correctly at the vendor.
  4. Komoechan
    Komoechan
    • member
    • 1 kudos
    Here's a Chinese translation.
    {
        "strings": {
            "ezfi_mezoaHeavyBolter_name": {
                "Text": "【梅佐阿型】重型爆矢枪"
            },
            "ezfi_retobiHeavyBolter_name": {
                "Text": "【莱托比型】重型爆矢枪"
            },
            "ezfi_marsHeavyBolter_name": {
                "Text": "【火星型】重型爆矢枪"
            },
            "ezfi_solHeavyBolter_name": {
                "Text": "【太阳型】重型爆矢枪"
            }
        }
    }
    1. joytest
      joytest
      • member
      • 0 kudos
      Hi, will this fix the "Heavy" problem as posted below?

      Which file does this "strings" text go into
    2. Komoechan
      Komoechan
      • member
      • 1 kudos
      You must create a language file in the mod folder like the original game did. For example, make a file "zhCN.json" for Chinese then put my code in it. For other language, either create a language file with English content, at least it won't show only “Heavy” I think.
  5. Pharaun159
    Pharaun159
    • premium
    • 1 kudos
    Sweet mod!  Any chance you can do this with bolt pistols and actually give them some mag capacity?  I have some pistols that have a fire rate of 8 but a mag size of 4 lol.  Hows that work?  Wouldnt mind. A variant thats only burst.
  6. Dandion
    Dandion
    • supporter
    • 50 kudos
    Hey. I'm not sure why, but all the bolters are just named with a single word "Heavy" in my game...
    1. ezfimods
      ezfimods
      • member
      • 0 kudos
      Is your game in English or another language? I only added an English localization, and I got that bug earlier in development before the localization was working.
    2. Dandion
      Dandion
      • supporter
      • 50 kudos
      Yes, it is in English.
    3. CrimsonPain
      CrimsonPain
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      • 0 kudos
      I have the same error, mine is in Spanish
  7. joytest
    joytest
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    • 0 kudos
    I want to say EXCELLENT WORK Ezfi!!!

    I believe this is the first full device mod for WH40K RT.

    I had some issues installing, but dragging the zip to Micropatches enabled it.

    Please share how did you manage to export the data structure?
    It will also help if the items were named properly, as another poster said, they are all called "Heavy"
    1. ezfimods
      ezfimods
      • member
      • 0 kudos
      Thank you!

      The Owlcat discord has a modding channel with some resources if you want to learn. There's a unity mod creation tool for RT, it has a few bugs but it's usable.

      Odd, it seems like a lot of people are having this bug, but I can't recreate it. Do you have a full game error log for me to look at? (Should be GameLogFull.txt in the same folder as OwlcatModificationManagerSettings.json.) Do you have the DLC, and did you install manually or with Modfinder?
    2. joytest
      joytest
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      how do I send you the file?
    3. CrimsonPain
      CrimsonPain
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      • 0 kudos
      I have the same error and yes I have the DLC and I installed it manually
  8. CrimsonPain
    CrimsonPain
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    • 0 kudos
    MicroPatches are not activated and when trying to start the game there is an error
  9. terraJam149
    terraJam149
    • member
    • 0 kudos
    Tried drag and drop your mod, installing via modfinder with micropatches, did not work. However manually extracting into a folder and copying over to modification folder and it works.
  10. CockNBallzBlaster
    CockNBallzBlaster
    • member
    • 1 kudos
    Ezfimods! Add some low level power armors, inferno pistols and force weapons and my life is yours!