I'm so happy you did this! I've been wanting this.
I would like to make a request of features if possible but understand if out of scope.
Mod compatibility
As it stands.. The mod doesn't support a mod such as True Stats which occupies the exact space. You can either lower it which doesn't make sense for those who are not using that mod which I would then just suggest allowing the ability for a person to move the loadout bar above or below or relocate it themselves!
Adding it to the third page of inventory (Talents)
Do you mean Inventory Stats? I'm the author of that mod, and I updated it right before releasing this mod so that the two are compatible. The stats move down to make room only if both mods are installed.
As for putting the loadout name on other pages, that was just an oversight on my part. I intend to add that in a future update (along with preventing menu hotkeys from triggering while typing).
I've just updated this mod so that it now shows the loadout name textbox on the talents screen, prevents hotkeys from triggering while typing, and adds a tooltip of a loadout's name when hovering over its button.
good s#*! like always. Its not only the Icon limitation, the icons itself doesnt reflect anything build related at all. Except the blood drop for bleed builds, lol So thanks again
11 comments
seem to be having odd GUI issues when i load both
I would like to make a request of features if possible but understand if out of scope.
- Mod compatibility
As it stands.. The mod doesn't support a mod such as True Stats which occupies the exact space. You can either lower it which doesn't make sense for those who are not using that mod which I would then just suggest allowing the ability for a person to move the loadout bar above or below or relocate it themselves!That's it. You did great otherwise!
As for putting the loadout name on other pages, that was just an oversight on my part. I intend to add that in a future update (along with preventing menu hotkeys from triggering while typing).
-Edit
After updating the mod and testing it.. I can say that it is working.
So thanks again