Having a error using the mod I copy the mission id into chat and it saves it so far so good but when i use /mmt 1 to start it a error pops up saying mission is expired please remove manually just looking for help im on the game pass version
Downloaded this mod to try to play solo and it doesn't seem to work. Turned Private Game on and off in the mod menu for two separate Public games and had people joining me both times. And I couldn't turn Private game on in-game because of the Strike team requirement. Am I missing something?
This mod has never been used to play solo. It's not possible, people join any public games anyway. The best you can do is choose missions that have expired for at least 1-2 hours, so others unlikely join
Funny thing is, I have Darktide on Gamepass as well. They are on the same computer and both have been working fine. Its just the Steam version has now decided to crash specifically with this mod.
That log is strange. I havent seen any related info about mmt. Something had out of sync with the server in the last game. And the game quitted shortly after return the main menu. I'm not sure if a crash event exists in that log, or just the game itself fucked up again.
If I'm you I would try to:
for recently changed mods, uninstall/install them to test
Its all good. I don't know how or why it happened but it appeared to place 2 missions in 1 slot. Using an older version I got he mod to run, then I manually deleted missions 1 through 3 and relaunched with the newest version of the mod which then allowed me to delete the remainder of the mission which were also in saved mission positions 1 through 3.
95 comments
I allready reinstalled it, didn't fix it.
I can't access the Mod Setting anymore.. like starting on public or private.
Any Ideas? Or can i manually change this setting somehow, until it shows up in the Menu again?
just grab some new id's
edit: nevermind, I forgot to set private game to off
[Log version] 1
[Session] 2b6b368a-81a1-465f-8a00-cacb5c09fcd5
UTC time stamps
05:47:42.347 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3724
05:47:42.347 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3736
05:47:42.347 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3739
05:47:42.347 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3745
05:47:42.347 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3748
05:47:42.348 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3765
05:47:42.382 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3768
05:47:42.383 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3790
05:47:42.391 [HTTP Cache] Initialized cache: C:\Users\natha\AppData\Roaming\Fatshark\Darktide\http_cache.db
05:47:42.391 [HTTP Cache] Cache file size: 358692 kB
05:47:42.391 [Backend] Created
05:47:42.391 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3795
05:47:42.462 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_16_Patch1.2.1x\runtime\application\application.cpp, Line: 3821
05:47:43.913 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3060 Ti)
05:47:44.962 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
05:47:44.962 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
If I'm you I would try to: