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I'm a modder of Surviving Mars game made by the same developer and the experience with that one that has better modding support (and help of others like ChoGGi) allowed me to make a Mod Manager for Victor Vran. For now Loader would be more better name but if there would be interest in it then I would develop it further.
The manager itself lh_modmanager.hpk is packaged as a VV DLC and should go in the DLC folder of the game. On gitlab is also found on DLC folder. The loader is looking for lua and hpk files in MODS folder in the game installation path. That folder should be created, it doesn't exists with the vanilla game. Hpk packs can include tga images (to be shown in game UI by the mod). When used in lua files, the images path from the hpk, should be concatenated to CurrentModPath variable. On gitlab you would find an example mod in that folder and I'll save any mod that I'll make there. You don't need to use any of those, if others will make mods that will load with the manager you can chose to have only theirs.
For modders it means quicker development and testing: you won't need to pack mods as hpk and to test a change just modify the lua(s) in MODS folder and restart the game. No explicit permission needed if you want to make a mod that uses the manager, just go ahead. I don't know how many mods I would make myself but for help better look for me on discord.
The mod manager and mods should work with the latest steam version and dlcs like Motorhead but also with other versions of the game or without all dlcs.