This is a replacement skin for female Malkavian, Tremere, Ventrue, or Toreador armor sets.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
A big thank you to:
- FantasyStock at DeviantArt for the use of her "Black Lace Texture" (https://fantasystock.deviantart.com/)
- ObsidianDawn for the use of her "Dangling Glows" Photoshop/GIMP brushes (https://www.obsidiandawn.com)
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Donations
No donations accepted
This is a replacement skin for any of the female armors for Malkavians, Tremere, Toreador, or Ventrue. It's my first attempt altering the underlying model and using translucency and reflections with textures. It is based off a modified "blue blood" NPC model.
Installation instructions are contained in the readme.text file found in the archive.
Some notes regarding the changes:
- In order to add textures for environment map masks, I had to replace a couple of textures I didn't think would be noticed. If you do find something off, please send me a message. - The translucent hair texture displays oddly in the following conditions:
When zoomed in as close as possible. This seems to be common when using alpha channels for these models.
In the rain in Santa Monica. It's not glaringly obvious, but sometimes the rain can make the top layer of hair faintly translucent.