This mod has optional RTGI RayTracing. This is a serious attempt to make the lighting in this game truly realistic, while maintaining its vibrance and style. This game has a lot of intense areas of both color and lighting, and deep shadows. It was no easy task to balance these, and as a result the normal version is very FPS-intensive. Have fun!
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This mod has optional RTGI RayTracing. This is a serious attempt to make the lighting in this game truly realistic, while maintaining its vibrance and style. This game has a lot of intense areas of both color and lighting, and deep shadows. It was no easy task to balance these, and as a result the normal version is very FPS-intensive. Have fun! My gamma is set to 1.0 in-game, so you know.
The version of RTGI used in the mod is before the "iMMERSE" rewrite. I have not gotten into the newest version yet, so I can't promise it will work as intended if you use the rewritten version. For added effect, add Marty Mcfly's RTGI to your qUINT folder, as that's where the preset searches.
There's a toaster version that achieves 80% of the same effect at a significantly lower cost, all in the same zip.
This works on my setup, so if you have issues let me know, all the files you need are included besides RTGI RayTraced Global Illumination.
For fun there is also an EX version which has the strongest saturation and stylistic contrast I'm willing to use while maintaining realism. There is also a "Max DoF Depth of Field" version of each. Change between them by either renaming it the default file, or typing the filename into the selector after pressing "Home" on your keyboard. This version has a much more intense DoF effect while maintaining realism, better for screenshots as well.