YES! i will do that on the next update. the issue is that they crash the game as of right now. so i need to balace them and then i can re-offer them. for now i'm still on WORLD textures. so i believe i'll be able to do most of the world by next update but not all of it. i do hope to manage to balance everything.
First, I quickly have to say. Thank you for uploading. Great work man, this looks absolutely amazing. And sorry to bother but I must ask, do you think you already know when the HD models will be available? :)
I want to say that this is my FAVORITE texture pack for VtMB. You've done an incredible job here. I love it and I always use it and would love to use the entire thing all the time, but I've noticed that a lot of the window, door, and some wall & building textures are HUGE. Is it an issue with their corresponding VMT files? Because I'm obsessed and I want to use them all, but it's just not possible right now. I have to selectively delete the textures that are blown up, and it seems kind of random. Any advice? I can take some screenshots if you'd like, let me know!
FIRST- if your game from GOG? If it is- there's a combability problem with that version, Please write me what kind of version you have. i wrote it under "bugs" if it's not GOG, what version do you have?
Secondly, correct the game uses the VMT files, i THINK- i don't know, just a hypothesis, that the GOG version of the game uses different kind of filenames for the VTMs used. so the VMT files are not named correctly, so they don't get "read" by the engine, so that's why it's so random. a person with a GOG version told me that there weren't any other files attributed to the problematic textures. so i don't understand how to fix it.
IF you have some time on your hands / understand this s* PLEASE PLEASE help me fix this combability issue. i'm not a programmer so i'm at a loss here. i DO believe that if i can understand the correct name to use for the VMT i can duplicate the VMT and have both versions in for both kind of versions of the game.
i believe there should be a hint in the maps but again- i don't understand those things.
and Thank you!! next update hopefully in end of June.
PACK UPDATE it's the April update. i managed to get it done quicker.
So another 1.5GB worth of update. about 40% of textures done and it's moving well. i REMOVED all model work for now including characters, the game crashes too much, i will be adding them later on when i'll figure out how to balance them better.
i'll be taking 2 weeks off and get back to it, wish me luck.
please read the readme! i'll repeat, "Music replaces the original files." This stage the audio isn't separated so sorry as i wrote in the install- you should have deleted that folder ahead of time.
Awesome job buddy, good luck to you in this difficult matter, the main thing is not to quit doing this mod(sorry for my english it's not my native language)
Hi everyone, another update will be on the 1st of April or beginning of April.
I wanted to write / reach out. If you are a person who knows how to work with MAPS there are things i would like to add / change. Models specific locations etc. a few changes here and there, especially at the Hubs. nothing too dramatic but will add a lot to the world experience. Again- if it's possible.
If you have time and you are interested please write me at [email protected]
This looks incredible! Gonna track for now until it's a bit more complete but just wanted to say WOW, kudos and thank you, can't wait to see this progress!
thank you! yea it's taking SO LONG it's ridicules but i'm working on it. every 2 months there will be an update, i believe next time i'll finish all world textures and then move to models. thank you!
Hi everyone. Mod was just updated! Most Floors, Signs, Decals, details a lot of stuff was ADDED
I added it to the Bundle including the FULL new hud.
i DO recommend for now to delete "Models" and "materials/models" because the game is unbalanced and it crashes.
so overall i'm at 30% of all game textures. i hope in the next update to wrap the World locations and then move to all models and balance everything out. i hope to update in 2 months from now. (April)
I saw a video on youtube in my recommendations that showed me this mod; I love VTMB and the work that EOmri is putting into this game. I can't wait to use this mod to introduce my gf to VTMB.
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for now i'm still on WORLD textures. so i believe i'll be able to do most of the world by next update but not all of it. i do hope to manage to balance everything.
and it's not all models, only characters... maybe. your game Will crash.
If it is- there's a combability problem with that version, Please write me what kind of version you have.
i wrote it under "bugs" if it's not GOG, what version do you have?
Secondly, correct the game uses the VMT files, i THINK- i don't know, just a hypothesis,
that the GOG version of the game uses different kind of filenames for the VTMs used. so the VMT files are not named correctly, so they don't get "read" by the engine, so that's why it's so random. a person with a GOG version told me that there weren't any other files attributed to the problematic textures. so i don't understand how to fix it.
IF you have some time on your hands / understand this s* PLEASE PLEASE help me fix this combability issue.
i'm not a programmer so i'm at a loss here. i DO believe that if i can understand the correct name to use for the VMT i can duplicate the VMT and have both versions in for both kind of versions of the game.
i believe there should be a hint in the maps but again- i don't understand those things.
and Thank you!! next update hopefully in end of June.
i managed to get it done quicker.
So another 1.5GB worth of update.
about 40% of textures done and it's moving well.
i REMOVED all model work for now including characters, the game crashes too much, i will be adding them later on when i'll figure out how to balance them better.
i'll be taking 2 weeks off and get back to it, wish me luck.
This stage the audio isn't separated so sorry as i wrote in the install- you should have deleted that folder ahead of time.
there's a file on resources, open it and just change the line "music" you'll see it.
i said to open it.
edit the file.
don't worry it's moving, beginning of April there will be an update- every 2 months or so.
I wanted to write / reach out. If you are a person who knows how to work with MAPS there are things i would like to add / change.
Models specific locations etc.
a few changes here and there, especially at the Hubs. nothing too dramatic but will add a lot to the world experience.
Again- if it's possible.
If you have time and you are interested please write me at
[email protected]
every 2 months there will be an update, i believe next time i'll finish all world textures and then move to models.
thank you!
Most Floors, Signs, Decals, details a lot of stuff was ADDED
I added it to the Bundle including the FULL new hud.
i DO recommend for now to delete "Models" and "materials/models" because the game is unbalanced and it crashes.
so overall i'm at 30% of all game textures. i hope in the next update to wrap the World locations and then move to all models and balance everything out.
i hope to update in 2 months from now. (April)
THANK YOU SO MUCH EOmri
WE APPRECIATE YOU.
it's coming along, i'm working on it and in the beginning of Feb there will be an update.
thank you so much.
I just copied the files and dropped them into the Clan Quest folder.
For now i would recommend deleting the Models and Materials\models folders.
i hope at the beginning of next month to get a proper update working.