I know it's been a super long time, but I hope you might have some insight. I installed the mod and the character model works great, but the hands are always default vanilla Nos hands.
I'm playing Unofficial Patch and installed the female materials and models folders directly into the /Unofficial_Patch/ folder.
I deleted my upload some years back as I gave up on it because of a problem it had with the hair that I was unable to fix back then, the problem itself was due to me trying to get rid of both the butterfly crap attached to braided loops and the loops themselves at the side of the head of the Lotusblossom Girl model which I then tried make an invisible texture effect for but it glitched with the head from some camera angles (due to character model rigs) and thus didn't function well with discipline aura effects activated like Auspex which ruined the immersion of appearance that I wanted to achieve which is then why it went into torpor as I am overall quite a nitpicky perfectionist and this problem required some skill in Blender to scale down the rigs and my crampy laptop in those years along with my total potato level of understanding how Blender works reached nothing but a failure of getting nowhere and my laptop met Final Death.
Nowadays I've got a better computer and with the video guides from MooCHa I returned the modding project of bringing the Golden Rose back from torpor and now I've actually accomplished to fix the initial problems I had with the head, but along the way I aimed for enhancing the textures with improvements and higher resolution with Topaz Gigapixel as well as I didn't feel satisfied with the old version which is where I then got stuck from continuing as my focus was pulled into other life problems to deal with and moving to a new apartment along with depression crap that a couple of months have been totally drained of energy and motivation, I've at least done a great amount of progression but its still a bit left until I find it fully complete so you all who has contacted me with interest about the fate of the mod unfortunately have to bear with me a while longer, I won't promise any deadline but at least know that it's not abandoned even if it moves forward in the speed of a sloth.
Enter the game folder where you have Vampire the Masquerade - Bloodlines installed then extract/paste this mod (models + materials folders) into either game expansion you play such as "Unofficial_Patch" or "CQM" to overwrite the default Nosferatu appearance.
Man it's a shame this only has 1 armor skin, looks like a real good job making the Nosferatu less ridiculous but still terrifying. Much better than all those "sexy vampire" reskins ;)
Yeah, that's far better. Although if only i could mod the models i would make a version of the nosferatu inspired from him https://vsbattles.fandom.com/wiki/Wallace_(Nightmare_Creatures) More nosferatu than him... After all i saw that if you play nosferatu, hooded or whatever, you can't even get close to someone without having them screaming out of fear. (which is pretty bothersome to say in truth.)
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I'm playing Unofficial Patch and installed the female materials and models folders directly into the /Unofficial_Patch/ folder.
Any idea where I might have slipped up?
thanks :)
I deleted my upload some years back as I gave up on it because of a problem it had with the hair that I was unable to fix back then, the problem itself was due to me trying to get rid of both the butterfly crap attached to braided loops and the loops themselves at the side of the head of the Lotusblossom Girl model which I then tried make an invisible texture effect for but it glitched with the head from some camera angles (due to character model rigs) and thus didn't function well with discipline aura effects activated like Auspex which ruined the immersion of appearance that I wanted to achieve which is then why it went into torpor as I am overall quite a nitpicky perfectionist and this problem required some skill in Blender to scale down the rigs and my crampy laptop in those years along with my total potato level of understanding how Blender works reached nothing but a failure of getting nowhere and my laptop met Final Death.
Nowadays I've got a better computer and with the video guides from MooCHa I returned the modding project of bringing the Golden Rose back from torpor and now I've actually accomplished to fix the initial problems I had with the head, but along the way I aimed for enhancing the textures with improvements and higher resolution with Topaz Gigapixel as well as I didn't feel satisfied with the old version which is where I then got stuck from continuing as my focus was pulled into other life problems to deal with and moving to a new apartment along with depression crap that a couple of months have been totally drained of energy and motivation, I've at least done a great amount of progression but its still a bit left until I find it fully complete so you all who has contacted me with interest about the fate of the mod unfortunately have to bear with me a while longer, I won't promise any deadline but at least know that it's not abandoned even if it moves forward in the speed of a sloth.
More nosferatu than him... After all i saw that if you play nosferatu, hooded or whatever, you can't even get close to someone without having them screaming out of fear. (which is pretty bothersome to say in truth.)