When multiple rows of text appear, the extra text lines are above the previous ones. This is an odd choice; it makes the text overlap my toolbelt icons. Perhaps have each extra row appear below the previous one?
Could you add an option to ignore notifications by item ID?
I'm using EpicLoot, and have a weapon with Recall (after throwing), so it spams a pick up notification after every throw.
Not the end of the world but could be a nice extra functionality for the mod. Thank you for the mod as is, it's an absolute must have, like many of your creations.
I cant ge't more then one small notification to stay on screen. I have set in the config file SmallSpeedMultiplier = 0.2 for slow fading, and that works, but MaxNotifications = -1 for unlimited notifications on screen does not seem to be doing nothing. Only last one is visible for long. Tried MaxNotifications = 8 for just 8 of them, but it's the same. What do I do wrong? Thanks.
Is there anyway to make the notifications more "sticky"?
I know that I can control the fade time, but that doesn't seem to do much when there are multiple notifications displayed at once.
For example, if I drop a bunch of items and then pick them all up quickly, only the last thing I picked up stays on screen for an appreciable amount of time.
Oh, and as a side note, does the notification speed multiplier accept float values less than 1? (i.e. to slow it down)
29 comments
If you are not seeing notifications, try setting SmallNotificationPosition X to a value >300 (e.g. 330)
MissingFieldException: Field 'MessageHud.m_messageText' not found.
at (wrapper dynamic-method) MessageHud.DMD<MessageHud::Awake>(MessageHud)
And a giant text on screen "Center Text", and several HUD mods also displays error when using this mod.
Edit: The v 0.5.0 of the mod works great now. Thank you.
I'm using EpicLoot, and have a weapon with Recall (after throwing), so it spams a pick up notification after every throw.
Not the end of the world but could be a nice extra functionality for the mod.
Thank you for the mod as is, it's an absolute must have, like many of your creations.
I have set in the config file SmallSpeedMultiplier = 0.2 for slow fading, and that works, but MaxNotifications = -1 for unlimited notifications on screen does not seem to be doing nothing. Only last one is visible for long. Tried MaxNotifications = 8 for just 8 of them, but it's the same. What do I do wrong? Thanks.
I know that I can control the fade time, but that doesn't seem to do much when there are multiple notifications displayed at once.
For example, if I drop a bunch of items and then pick them all up quickly, only the last thing I picked up stays on screen for an appreciable amount of time.
Oh, and as a side note, does the notification speed multiplier accept float values less than 1? (i.e. to slow it down)