i was using that smoothbrain one, my boat just went to the bottom, not sure if it was my GPU however, i did have to update drivers after that unfortunate nautical disaster, luckily, i was just able to swim to shore.
Would love to make this ValheimRaft mod compatible. We are so close to a balanced progression in the ocean. Just missing this compatibility for a fleshed out, balanced experience. Any chance to make this compatible?
Hello, I downloaded version 1.2.0 to not use mod config enforcer but in the same way it marks an error with the modconfigenforcerIt seems that both versions 1.2.0 and 1.2.1 were the same or I do not know what is happening
1.2.1 Added serverside variables for ModConfigEnforcer, 1.2.0 still has everything local (although uses MCE API if it's available for better transition to serverside variables). It should work fine either without MCE or with MCE 1.x. Are you running MCE 2.x perhaps? If not then please reply with a stack so I have some more info what's haplening
Hello, yes im using MCE 2.X :C any upcoming updates? :D Edit: I messed with the source code and removed the support for mce as it is only for personal use, in the same way I will update when you upload a new version
Is it possible that this mod conflicts with any other mods? I've tried sailing around a bunch to get the skill to show up, to no avail. I also checked the sailing skill .cfg and the only thing in it seems to be the nexus version id, and no other options....
There is always a possibility, yes. Are you using ModConfigEnforcer perchance? It's the only mod that I know of that has anything to do with configs.
Edit: It seems that ModConfigEnforcer 2.x is breaking mods that are compatible with 1.x - revert to older version and it'll be fine (or uninstall if you don't need it for any other mod) :)
Hi, I have a question about the boat health increase. When does the boat get extra health? When players are near the boat? When a high level sailor creates the boat?
There is no boat health increase - boat gets damage reduction depending on who is controlling the boat - higher sailing skill means less damage taken. It doesn't stack with multiple players
43 comments
if anyone wants to do the same
Change
[HarmonyPatch(typeof(Ship), "FixedUpdate")]
to
[HarmonyPatch(typeof(Ship), "CustomFixedUpdate")]
and
public static bool IsPlayerControlling(Ship ship)
return ship.HaveControllingPlayer() && ship.m_shipControlls.IsLocalUser();
to
public static bool IsPlayerControlling(Ship ship)
return ship.HaveControllingPlayer() && (ship.m_shipControlls.GetUser() == Player.m_localPlayer.GetPlayerID());
https://valheim.thunderstore.io/package/Smoothbrain/Sailing/
Are you running MCE 2.x perhaps? If not then please reply with a stack so I have some more info what's haplening
Edit: I messed with the source code and removed the support for mce as it is only for personal use, in the same way I will update when you upload a new version
Edit: It seems that ModConfigEnforcer 2.x is breaking mods that are compatible with 1.x - revert to older version and it'll be fine (or uninstall if you don't need it for any other mod) :)