Hey all, I've seen a few people wondering about the latest music file names and such. After about an hour or so of trouble shooting, I've got a few tips (and generally helpful info) for those looking for answers. I've labeled each section incase you're only looking for one thing.
File Path:
As stated in the description, after installing the mod and launching the game, You'll have a new folder in your BepInEx Plugins folder. (CustomAudio)
This contains the three subfolders needed for this mod to function. I wouldn't recommend moving, modifying or adding anything here. (Though I haven't tried)
These folder are empty for now, this is where you will add more sub folders to replace the audio you want.
Folder Names / Setup:
Note: I recommend having "Enhanced BepInEx Configuration Manager" to edit some values of the mod in game.
You'll now need to make folders in the aforementioned subfolders. In this example, I'm replacing Eikthyr's boss music.
Since this is categorized as music, You'll be adding a new folder to "...\BepInEx\plugins\CustomAudio\Music" called "boss_eikthyr".
In this new folder, you'll place your music of choice (I chose 'Gwyn, Lord of Cinder' from Darks Souls) and rename it to "Battle 1 - Eikthyr.mp3". DISCLAIMER As of 6/15/2023 Patch 0.216.9, .wav files don't seem to work. It MUST be a .mp3.
Now that you've installed it, you should have a new song playing whenever you summon Eikthyr.
All Music / Ambient sounds:
Below are all of the folder and file names you need to replace the music and ambience.
If you can't figure out what this all means, I'll use Eikthyr again as an example.
The Music "list " is your folder name and the "track " name is your .mp3 file name.
I'm too lazy to get all of the sound effects (like walking on wood). If you're really want to change them, you can find the audio real time in the BepInEx console.
Note: If youdon't want to change the music/ambience of one area/event, don't include the folder for it, it will be removed from the game if you don't replace it.
(spoiler because there's a lot of text)
Music:
Spoiler:
Show
Music list name: intro track name: Entering Valheim Music list name: menu track name: MenuMusic Music list name: combat track name: ForestIsMovingLv4 Music list name: CombatEventL1 track name: ForestIsMovingLv1 Music list name: CombatEventL2 track name: ForestIsMovingLv2 Music list name: CombatEventL3 track name: ForestIsMovingLv3 Music list name: CombatEventL4 track name: ForestIsMovingLv4 Music list name: boss_eikthyr track name: Battle 1 - Eikthyr Music list name: boss_gdking track name: Battle 2 - Elder Music list name: boss_bonemass track name: Boss 3 Bonemass Music list name: boss_moder track name: Boss 4 Mother Music list name: boss_goblinking track name: Boss 5 Yagluth Music list name: boss_queen track name: Boss 6 Queen Music list name: boss_queen_ambience track name: Boss 6 Queen Ambience Music list name: morning track name: Dawn Music list name: evening track name: Dusk Music list name: sailing track name: Sailing4 Music list name: blackforest track name: Black Forest(day) Music list name: meadows track name: Meadows(day) Music list name: swamp track name: Swamps Music list name: mountain track name: Mountains Music list name: plains track name: Plains Music list name: mistlands track name: Mistlands Music list name: forestcrypt track name: ForestCrypt Music list name: frostcaves track name: Mountain Cave Sanctum Music list name: home track name: HomeBase Music list name: location_forest track name: LocationReveal Music list name: location_haldor track name: Black Forest - Haldor Music list name: location_dvergrtower track name: Mistlands - Dvergr Tower Music list name: location_dvergrexc track name: Mistlands - Dvergr Excavation Site
Thanks to Darkmihomi for bringing some of this up in their post. Wouldn't have figured all this out without them lol
(I don't mean to spam, I just thought about putting this here after posting in the other tab. Don't want people missing this incase it ends up helping them.)
Mislands Music/Ambience + Guide (kinda) (1 comment)
Hey all, I've seen a few people wondering about the latest music file names and such.
After about an hour or so of trouble shooting, I've got a few tips (and generally helpful info) for those looking for answers.
I've labeled each section incase you're only looking for one thing.
File Path:
As stated in the description, after installing the mod and launching the game, You'll have a new folder in your BepInEx Plugins folder. (CustomAudio)
This contains the three subfolders needed for this mod to function. I wouldn't recommend moving, modifying or adding anything here. (Though I haven't tried)
These folder are empty for now, this is where you will add more sub folders to replace the audio you want.
Folder Names / Setup:
Note: I recommend having "Enhanced BepInEx Configuration Manager" to edit some values of the mod in game.
You'll now need to make folders in the aforementioned subfolders. In this example, I'm replacing Eikthyr's boss music.
Since this is categorized as music, You'll be adding a new folder to "...\BepInEx\plugins\CustomAudio\Music" called "boss_eikthyr".
In this new folder, you'll place your music of choice (I chose 'Gwyn, Lord of Cinder' from Darks Souls) and rename it to "Battle 1 - Eikthyr.mp3".
DISCLAIMER
As of 6/15/2023 Patch 0.216.9, .wav files don't seem to work. It MUST be a .mp3.
Now that you've installed it, you should have a new song playing whenever you summon Eikthyr.
All Music / Ambient sounds:
Below are all of the folder and file names you need to replace the music and ambience.
If you can't figure out what this all means, I'll use Eikthyr again as an example.
The Music "list " is your folder name and the "track " name is your .mp3 file name.
I'm too lazy to get all of the sound effects (like walking on wood). If you're really want to change them, you can find the audio real time in the BepInEx console.
Note: If youdon't want to change the music/ambience of one area/event, don't include the folder for it, it will be removed from the game if you don't replace it.
(spoiler because there's a lot of text)
Music:
track name: Entering Valheim
Music list name: menu
track name: MenuMusic
Music list name: combat
track name: ForestIsMovingLv4
Music list name: CombatEventL1
track name: ForestIsMovingLv1
Music list name: CombatEventL2
track name: ForestIsMovingLv2
Music list name: CombatEventL3
track name: ForestIsMovingLv3
Music list name: CombatEventL4
track name: ForestIsMovingLv4
Music list name: boss_eikthyr
track name: Battle 1 - Eikthyr
Music list name: boss_gdking
track name: Battle 2 - Elder
Music list name: boss_bonemass
track name: Boss 3 Bonemass
Music list name: boss_moder
track name: Boss 4 Mother
Music list name: boss_goblinking
track name: Boss 5 Yagluth
Music list name: boss_queen
track name: Boss 6 Queen
Music list name: boss_queen_ambience
track name: Boss 6 Queen Ambience
Music list name: morning
track name: Dawn
Music list name: evening
track name: Dusk
Music list name: sailing
track name: Sailing4
Music list name: blackforest
track name: Black Forest(day)
Music list name: meadows
track name: Meadows(day)
Music list name: swamp
track name: Swamps
Music list name: mountain
track name: Mountains
Music list name: plains
track name: Plains
Music list name: mistlands
track name: Mistlands
Music list name: forestcrypt
track name: ForestCrypt
Music list name: frostcaves
track name: Mountain Cave Sanctum
Music list name: home
track name: HomeBase
Music list name: location_forest
track name: LocationReveal
Music list name: location_haldor
track name: Black Forest - Haldor
Music list name: location_dvergrtower
track name: Mistlands - Dvergr Tower
Music list name: location_dvergrexc
track name: Mistlands - Dvergr Excavation Site
Ambience:
Ambient tracks: (use Forest)
track name: Wind_LeavesBlow_NoWind_Loop
track name: Hit_Leaves01
track name: Hit_Leaves02
track name: Hit_Leaves03
track name: Hit_Leaves04
track name: Hit_Leaves05
track name: Amb_WindBreeze_S_01
track name: Amb_WindBreeze_S_02
track name: Amb_WindBreeze_S_03
track name: Amb_WindBreeze_S_04
track name: Amb_WindBreeze_S_05
track name: Amb_WindBreeze_S_06
Ambient day tracks: (use Forest_day)
track name: Amb_Birds_ForestPark
track name: 03 Chaffinch
track name: 15 Rookery, Nests Of Rookery, With N
track name: 16 Sedge Warbler
track name: 19 Coal Tits, Two Pairs Displaying T
track name: 22 Whitethroat, Song, With Willow Wa
track name: 23 Lesser Whitethroat
Ambient night tracks: (use Forest_night)
track name: 63 Animals, Owl
Ambient list name: Swamp
Ambient tracks: (use Swamp)
track name: GiantBeetle_Growl1
track name: GiantBeetle_Growl2
track name: Insect_Wings
track name: Splash_Water_Small1
track name: Splash_Water_Small2
track name: Splash_Water_Small3
track name: Splash_WaterEmerge02
track name: Splash_WaterEmerge03
track name: Splash_WaterEmerge04
track name: Splash_WaterEmerge05
track name: Underwater_WavePassby1
track name: Underwater_WavePassby2
track name: Underwater_WavePassby3
track name: Underwater_WavePassby4
Ambient day tracks: (use Swamp_day)
Ambient night tracks: (use Swamp_night)
Ambient list name: SunkenCrypt
Ambient tracks: (use SunkenCrypt)
track name: Splash_Water_Small2
track name: Splash_Water_Small1
track name: Splash_Water_Small3
track name: Splash_WaterEmerge02
track name: Splash_WaterEmerge03
track name: Splash_WaterEmerge04
track name: Splash_WaterEmerge05
track name: Underwater_WavePassby1
track name: Underwater_WavePassby2
track name: Underwater_WavePassby3
track name: Underwater_WavePassby4
Ambient day tracks: (use SunkenCrypt_day)
Ambient night tracks: (use SunkenCrypt_night)
Ambient list name: Crypt
Ambient tracks: (use Crypt)
track name: Creak_EerieWoodCreak
track name: Creak_EerieWoodCreak
track name: Eerie_HauntedHouseCreak
track name: Eerie_HauntingGhostFade1
track name: Eerie_HauntingGhostFade2
track name: Eerie_HauntingGhostFade3
track name: Eerie_HauntingGhostFade4
track name: Eerie_HauntingGhostFade5
track name: Rock_Crack_Deep1
track name: Rock_Crack_Deep2
track name: Rock_DebrisFall1
track name: Rock_DebrisFall2
track name: Rock_DebrisFall3
Ambient day tracks: (use Crypt_day)
Ambient night tracks: (use Crypt_night)
Ambient list name: FrostCaves
Ambient tracks: (use FrostCaves)
track name: Amb_Caves_Bat_M_01
track name: Amb_Caves_Bat_M_02
track name: Amb_Caves_Bat_M_03
track name: Amb_Caves_Bat_M_04
track name: Amb_Caves_Bat_M_05
track name: Amb_Caves_Bat_M_06
track name: Amb_Caves_Bat_M_07
track name: Amb_Caves_Bat_M_08
track name: Amb_Caves_Bat_M_09
track name: Amb_Caves_Bat_M_10
track name: Amb_Caves_Bat_M_11
track name: Amb_Caves_Bat_M_12
track name: Amb_Caves_Bat_M_13
track name: Amb_Caves_Bat_M_14
track name: Amb_Caves_Bat_M_15
track name: Amb_Caves_Bat_M_16
track name: Amb_Caves_Bat_M_17
track name: Amb_Caves_Critter_01
track name: Amb_Caves_Critter_02
track name: Amb_Caves_Critter_03
track name: Amb_Caves_Critter_04
track name: Amb_Caves_Critter_05
track name: Amb_Caves_Critter_06
track name: Amb_Caves_Critter_07
track name: Amb_Caves_Critter_08
track name: Amb_Caves_Critter_09
track name: Amb_Caves_Critter_10
track name: Amb_Caves_IceBreak_01
track name: Amb_Caves_IceBreak_02
track name: Amb_Caves_IceBreak_03
track name: Amb_Caves_IceBreak_04
track name: Amb_Caves_IceBreak_05
track name: Amb_Caves_IceBreak_06
track name: Amb_Caves_IceBreak_07
track name: Amb_Caves_SpookBreath_01
track name: Amb_Caves_SpookBreath_02
track name: Amb_Caves_SpookBreath_03
track name: Amb_Caves_SpookBreath_04
track name: Amb_Caves_SpookBreath_05
track name: Amb_Caves_SpookBreath_06
track name: Amb_Caves_SpookBreath_07
track name: Amb_Caves_SpookBreath_08
track name: Amb_Caves_SpookBreath_09
track name: Amb_Caves_SpookBreath_10
track name: Amb_Caves_WolfHowl_01
track name: Amb_Caves_WolfHowl_02
track name: Amb_Caves_WolfHowl_03
track name: Amb_Caves_WolfHowl_04
track name: Amb_Caves_WolfHowl_05
track name: Amb_Caves_WolfHowl_06
track name: Amb_Caves_WolfHowl_07
track name: Amb_Caves_WolfHowl_08
track name: Amb_Caves_WolfHowl_09
track name: Amb_Caves_WolfHowl_10
track name: Amb_Caves_WolfHowl_11
track name: Amb_Caves_WolfHowl_12
track name: Amb_Caves_WaterDrop_01
track name: Amb_Caves_WaterDrop_02
track name: Amb_Caves_WaterDrop_03
track name: Amb_Caves_WaterDrop_04
track name: Amb_Caves_WaterDrop_05
track name: Amb_Caves_WaterDrop_06
track name: Amb_Caves_WaterDrop_07
track name: Amb_Caves_WaterDrop_08
track name: Amb_Caves_WaterDrop_09
track name: Amb_Caves_WaterDrop_10
track name: Amb_Caves_WaterDrop_11
track name: Amb_Caves_WaterDrop_12
track name: Amb_Caves_WaterDrop_13
track name: Amb_Caves_WaterDrop_14
track name: Amb_Caves_WaterDrop_15
Ambient day tracks: (use FrostCaves_day)
Ambient night tracks: (use FrostCaves_night)
Ambient list name: InfectedMine
Ambient tracks: (use InfectedMine)
track name: AMB_OS_DvergrRuins_Chains_01
track name: AMB_OS_DvergrRuins_Chains_02
track name: AMB_OS_DvergrRuins_Chains_03
track name: AMB_OS_DvergrRuins_Chains_04
track name: AMB_OS_DvergrRuins_Chains_05
track name: Amb_OS_DvergrRuins_Creaks_01
track name: Amb_OS_DvergrRuins_Creaks_02
track name: Amb_OS_DvergrRuins_Creaks_03
track name: Amb_OS_DvergrRuins_Creaks_04
track name: Amb_OS_DvergrRuins_Creaks_05
track name: Amb_OS_DvergrRuins_Creaks_06
track name: Amb_OS_DvergrRuins_Creaks_07
track name: Amb_OS_DvergrRuins_Creaks_08
track name: Amb_OS_DvergrRuins_Creaks_09
track name: Amb_OS_DvergrRuins_Creaks_10
track name: Amb_OS_DvergrRuins_Creaks_11
track name: Amb_OS_DvergrRuins_RockCrumble_01
track name: Amb_OS_DvergrRuins_RockCrumble_02
track name: Amb_OS_DvergrRuins_RockCrumble_03
track name: Amb_OS_DvergrRuins_RockCrumble_04
track name: Amb_OS_DvergrRuins_RockCrumble_Lowpassed_01
track name: Amb_OS_DvergrRuins_RockCrumble_Lowpassed_02
track name: Amb_OS_DvergrRuins_RockCrumble_Lowpassed_03
track name: Amb_OS_DvergrRuins_RockCrumble_Lowpassed_04
track name: Amb_OS_DvergrRuins_Squish_01
track name: Amb_OS_DvergrRuins_Squish_02
track name: Amb_OS_DvergrRuins_Squish_03
track name: Amb_OS_DvergrRuins_Squish_04
track name: Amb_OS_DvergrRuins_Squish_05
track name: Amb_OS_DvergrRuins_Squish_07
track name: Amb_OS_DvergrRuins_Squish_08
track name: Amb_OS_DvergrRuins_Squish_09
track name: Amb_OS_DvergrRuins_Squish_10
track name: Amb_OS_DvergrRuins_Squish_11
track name: Amb_OS_DvergrRuins_Squish_12
track name: Amb_OS_DvergrRuins_Squish_13
track name: Amb_OS_DvergrRuins_RockCrumble_05
track name: Amb_OS_DvergrRuins_RockCrumble_06
track name: Amb_OS_DvergrRuins_RockCrumble_07
track name: Amb_OS_DvergrRuins_RockCrumble_Lowpassed_05
track name: Amb_OS_DvergrRuins_RockCrumble_Lowpassed_06
track name: Amb_OS_DvergrRuins_RockCrumble_Lowpassed_07
Ambient day tracks: (use InfectedMine_day)
Ambient night tracks: (use InfectedMine_night)
Here's a recording of the replaced Eikthyr music:
https://drive.google.com/file/d/1zLnvM26myBTatGIvWNRY2Po2OyJj5oYE/view?usp=sharing
Thanks to Darkmihomi for bringing some of this up in their post. Wouldn't have figured all this out without them lol
(I don't mean to spam, I just thought about putting this here after posting in the other tab. Don't want people missing this incase it ends up helping them.)