The release for the Hearth and Home update has gone out. Please understand that this was a significant update, and it broke several features for this mod. Please see below for known issues
In the 1.10.5 release, I also made the change so the on-screen menu is now clickable in-game. Just hit numpad 0 to open the menu and escape to make your cursor show!
[MAJOR KNOWN ISSUES caused by the Hearth and Home game update] - Command Aliasing is not working !! - Command Autorun is not working Note: I've found if you manually enter /nosup before you move when you first enter a game, it seems to prevent prior buildings from falling. - Command Chaining is not working - Command Hotkeys are not working. Please attempt to use the new bind standard command. - Command Autocomplete for specific commands (/give, /spawn, etc) - Running commands in the main menu can cause errors in the console. - All commands now only respond in console. Chat response is currently not working. Update - /give seems to be having a problem. Workaround in the meantime, use /spawn [Item] [qty]
The problem is that the ashlands update changed the library for the GUI, and the mod does not update. I re-assembled this mod with the new library and now everything works. I'll share it in case someone finds it useful Google Drive
i have never commented on a nexus mod post before but i just had to comment to tell u thank u so much for this. me and my gf were trying to get this to work for so long and im so grateful that u posted the link for free n did all that work thank u!!!
I have a question. When I pressed Numpad 5, all it did was get me back to the main menu. If i use heal to On-screen controls in command says '/heal' is not a recognized command. Type 'help' to see a list of valid commands. What is the problem?
Ashlands update would be awesome, and it looks like most of the modules work fine, just custom commands controller has some issue that I cant figure out how to patch myself. Here is my BepInX unity log if you want:
[Message: BepInEx] BepInEx 5.4.22.0 - valheim (5/26/2024 11:10:40 PM) [Message: BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore [Info : BepInEx] Running under Unity v2022.3.17.5228416 [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0] [Info : BepInEx] 1 patcher plugin loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 2 plugins to load [Info : BepInEx] Loading [SkToolbox 1.10.8.0] [Info : BepInEx] Loading [Display BepInEx Info In-Game 2.0.2] [Message: BepInEx] Chainloader startup complete [Info : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check... [Info : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check... [Info : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check... [Info : Unity Log] 05/27/2024 16:45:01: Set background loading budget to Low [Warning: Unity Log] 05/27/2024 16:45:01: Fetching PlatformPrefs 'GuiScale' before loading defaults [Warning: Unity Log] 05/27/2024 16:45:01: Fetching PlatformPrefs 'GuiScale' before loading defaults [Info : Unity Log] 05/27/2024 16:45:02: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893) [Info : Unity Log] 05/27/2024 16:45:02: Set background loading budget to Normal [Info : Unity Log] (SkToolbox) -> (CONTROLLER) -> (NOTIFY) -> LOADING... | WAITING FOR TOOLBOX. [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> LOADING... | MODULES LOADING... [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> Apologies, command aliasing was broken by Hearth and Home and is disabled this patch. Fix is in progress. [Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Failure has occurred while loading a type. | SkToolboxValheim [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: PLAYER | STATUS: READY [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: WORLD | STATUS: READY [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: CC CONTROLLER | STATUS: ERROR [Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Failure has occurred while loading a type. | SkToolboxValheim [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 1) -> NAME: CC CONTROLLER | STATUS: ERROR [Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Failure has occurred while loading a type. | SkToolboxValheim [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 2) -> NAME: CC CONTROLLER | STATUS: ERROR [Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Failure has occurred while loading a type. | SkToolboxValheim [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 3) -> NAME: CC CONTROLLER | STATUS: ERROR [Warning: Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> MODULE NOT MOVING TO READY STATUS. | UNLOADING THE MODULE(S). [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: PLAYER | STATUS: READY [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: WORLD | STATUS: READY [Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> 2 MODULES LOADED | TOOLBOX READY. [Info : Unity Log] (SkToolbox) -> (CONTROLLER) -> (NOTIFY) -> READY.
I should mention it does also partially work. - The onscreen menu pops up with num0. - ...and can be navigated and interacted with - The spawn item commands work for some reason, without printing anything to console or enabling devcommands, at least in singleplayer However, everything that uses a /fsejfhslekj command (any function within the custom command module) doesn't work, like /fly, /nocost, /god, etc Oh also, it doesn't give you the message in the debug panel that its supposed to, you know the one saying that the custom commands module is working (clearly cause it isnt)
731 comments
The release for the Hearth and Home update has gone out. Please understand that this was a significant update, and it broke several features for this mod. Please see below for known issues
In the 1.10.5 release, I also made the change so the on-screen menu is now clickable in-game. Just hit numpad 0 to open the menu and escape to make your cursor show!
[MAJOR KNOWN ISSUES caused by the Hearth and Home game update]
- Command Aliasing is not working
!! - Command Autorun is not working
Note: I've found if you manually enter /nosup before you move when you first enter a game, it seems to prevent prior buildings from falling.
- Command Chaining is not working
- Command Hotkeys are not working. Please attempt to use the new bind standard command.
- Command Autocomplete for specific commands (/give, /spawn, etc)
- Running commands in the main menu can cause errors in the console.
- All commands now only respond in console. Chat response is currently not working.
Update
- /give seems to be having a problem. Workaround in the meantime, use /spawn [Item] [qty]
Google Drive
My guess is that this mod is not being updated anymore. thanks for taking the time
Thank you, thank you alot for sharing.
Edit : nvm, I figured it out
If i use heal to On-screen controls in command says '/heal' is not a recognized command. Type 'help' to see a list of valid commands.
What is the problem?
[Message: BepInEx] BepInEx 5.4.22.0 - valheim (5/26/2024 11:10:40 PM)
[Message: BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info : BepInEx] Running under Unity v2022.3.17.5228416
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [SkToolbox 1.10.8.0]
[Info : BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
[Message: BepInEx] Chainloader startup complete
[Info : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
[Info : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
[Info : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
[Info : Unity Log] 05/27/2024 16:45:01: Set background loading budget to Low
[Warning: Unity Log] 05/27/2024 16:45:01: Fetching PlatformPrefs 'GuiScale' before loading defaults
[Warning: Unity Log] 05/27/2024 16:45:01: Fetching PlatformPrefs 'GuiScale' before loading defaults
[Info : Unity Log] 05/27/2024 16:45:02: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893)
[Info : Unity Log] 05/27/2024 16:45:02: Set background loading budget to Normal
[Info : Unity Log] (SkToolbox) -> (CONTROLLER) -> (NOTIFY) -> LOADING... | WAITING FOR TOOLBOX.
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> LOADING... | MODULES LOADING...
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> Apologies, command aliasing was broken by Hearth and Home and is disabled this patch. Fix is in progress.
[Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Failure has occurred while loading a type. | SkToolboxValheim
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: PLAYER | STATUS: READY
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: WORLD | STATUS: READY
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: CC CONTROLLER | STATUS: ERROR
[Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Failure has occurred while loading a type. | SkToolboxValheim
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 1) -> NAME: CC CONTROLLER | STATUS: ERROR
[Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Failure has occurred while loading a type. | SkToolboxValheim
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 2) -> NAME: CC CONTROLLER | STATUS: ERROR
[Warning: Unity Log] (SkToolbox) -> (ERR) -> Error detected! | Failure has occurred while loading a type. | SkToolboxValheim
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> (RECHECK 3) -> NAME: CC CONTROLLER | STATUS: ERROR
[Warning: Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> MODULE NOT MOVING TO READY STATUS. | UNLOADING THE MODULE(S).
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: PLAYER | STATUS: READY
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (MODULE) -> (NOTIFY) -> NAME: WORLD | STATUS: READY
[Info : Unity Log] (SkToolbox) -> (TOOLBOX) -> (NOTIFY) -> 2 MODULES LOADED | TOOLBOX READY.
[Info : Unity Log] (SkToolbox) -> (CONTROLLER) -> (NOTIFY) -> READY.
- The onscreen menu pops up with num0.
- ...and can be navigated and interacted with
- The spawn item commands work for some reason, without printing anything to console or enabling devcommands, at least in singleplayer
However, everything that uses a /fsejfhslekj command (any function within the custom command module) doesn't work, like /fly, /nocost, /god, etc
Oh also, it doesn't give you the message in the debug panel that its supposed to, you know the one saying that the custom commands module is working (clearly cause it isnt)