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File credits
Alexander Cooney (aka Eskylar on the Valheim Modding discord server) for his amazing work on the wings model and material.
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Changelogs
Version 1.3
Updated for MCE v3.0. No longer requires MCE to work offline. MCE still required for server to enforce configuration settings.
Version 1.2
Added option for configurable player inventory mass adjustment. Use with extreme care.
Version 1.1.6
Made stamina regen while falling configurable (defaults to off)
Added config option to set how much stamina flapping your wings costs
Version 1.1.5
Updated for Hearth & Home
Adjusted drag coefficients. This makes flying with little inventory weight only very slightly harder, while flying with max inventory weight noticeably harder.
Version 1.1.4
Updated for Mod Config Enforcer v2.1
Version 1.1.3
updated for Mod Config Enforcer v2.0
Version 1.1.2
changed how stamina regen was being handled, now friendly with other mods
Version 1.1.1
changed the altitude lift adjustment to be from 500 to 550 units (above cloud layer)
changed the mass of the player in flight to be a ratio of their current weight to their maximum carry weight
Version 1.1
modified Moder power to work on and off boats
adjusted simulation to have bank turn rate affected by apparent velocity (includes wind effect on player velocity)
added an increase in lean speed per level of wings
added lean speed to item display
Version 1.0.10
fixed reference to a test plugin
Version 1.0.9
added lift % to display properties for wings
changed upgrading wings to not require additional crafting station levels
added upgrade cost to default recipe
fixed wind not pushing on players properly
added new configuration setting - ImmersiveFlyingCameraMode defaults to true. Set to false for the camera while flying to behave as when the player is running around.
players wearing the Megingjord belt will see increased force from flapping their wings
Version 1.0.8
fixed a rare bug with interacting with something on first game load causing camera to freak out
Version 1.0.7
added support for Vulkan rendering
added setting player's rotation to more-or-less normal on collision
removed code that increased the number of zones loaded in an attempt to reduce area pop-in (will address in a future update) as it was causing noticeable fps drop for people
Version 1.0.6
fixed logged null reference exception when equipping wings
fixed equipping broken wings and being able to fly
Version 1.0.5
fixed incompatibility with Epic Loot (this time for sure)
Version 1.0.4
fixed incompatibility with Epic Loot
Version 1.0.3
fixed air braking controls not releasing if previously crashed while air braking
ODINFLIGHT allows you to fly. It is not a hovering mode. It is not a cheat movement. A detailed physics simulation of aerodynamic forces on a gliding wing will propel you through the air of the world of Valheim.
This means you must learn how to fly.
You will fall. You will slam into objects and fall to your death. You will lose lift trying to dodge in the air, and fall. You will hit water and find yourself unable to fly out of it. You will try to air brake and fall short, or even propel yourself backwards. You will flap to gain altitude and speed, hoping the extra weight in your inventory doesn't cause you to not gain enough speed to fly. You will break your wings from impacting too many things, suddenly stranded a long ways from home. You will make an awkward landing among enemies and not be able to fight back with anything but your fists because of the wings you wear.
But once you master the physics, you will soar.
The wings in ODINFLIGHT are meant to be balanced towards end-game play. They are costly to build and upgrade, are not conducive to flying with full inventories, prevent equipping items in your hands while equipped, and take over the player's jumping controls.
Basic directions :
Wings are a shoulder item. Equip them like you would a cloak.
Get a running start and then jump to start flying.
The movement keys will lean the player while flying.
Leaning left and right will put you into a banking turn.
If you lean backwards too much, you will stall and lose lift.
To gain a burst of speed forwards and upwards relative to your orientation, press Jump (this costs stamina)
You will not regenerate stamina while flying.
Wind will push you. Use it to gain speed or use it to generate more lift.
If you want to slow down, hold down the Crouch key and orient yourself against your velocity. This is called Air Braking.
You can flap while Air Braking to rapidly decelerate.
Any non-safe contact will cause you to stop flying, and your wings will take durability damage based on your velocity at impact.
To land safely, try to make contact with the ground while level to it. While Air Braking, try to land feet down.
While wearing wings, your falling damage will scale to, and cap at, 20 (instead of 100).
To stop flying, press the Use key while flying.
Configuration :
Odin Wings default to requiring 100 feathers, 20 resin, 2 lox pelts, and 20 linen threads to craft at an Artisan Table. This is configurable in the config file generated on first run.
Now Mod Config Enforcer v3.0 compatible! For solo/offline play, no longer requires MCE to be downloaded. Servers and clients will still want MCE setup for server config enforcement of crafting requirements.