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Changelogs
Version 1.2.0
Added option to not show pins
Version 1.1.0
Added overlay image
Version 1.0.0
Added IgnoredMarkerTypes to ignore specific pin types.
Minor optimization
Version 0.9.1
Update for new version
Version 0.8.0
Added center line marker
Added marker prefix ignore *
Version 0.7.0
Added player markers to compass
Version 0.6.2
Added folder for real
Version 0.6.1
Added missing folder
Version 0.6.0
Added minimum marker distance and unlimited marker distance list
This mod adds a rotating compass to the HUD that shows nearby map markers.
You can customize:
The png file used to display the compass (there's a GIMP xcf file included that you can use as a template)
The png file use to mask the compass (determines how wide to display the compass)
The png file use to show the center marker (a line showing the center of the screen)
Whether to show the center marker
The color and transparency of the compass
The color and transparency of the center marker
The color and transparency of the map markers
The maximum distance to show map markers
The size of the compass
the offset from the top of the screen
Ignore Lists
In the config, there is a list of marker names to ignore and a list of marker types to ignore.
The default value for marker names to ignore is Silver,Obsidian,Copper,Tin which are the names of markers added by AutoMapPins. You can also use prefixes appended with an asterisk (*), e.g. Dungeon* for ignoring any marker staring with Dungeon.
The list of possible types to ignore is included in the config comment.
Config
A config file BepInEx/config/aedenthorn.Compass.cfg is created after running the game once with this mod).
You can adjust the config values by editing this file using a text editor or in-game using the Config Manager.
To reload the config from the config file, type compass reset into the game's console (F5).
Technical
To install, place the zip file contents in the BepInEx/plugins folder. You will need BepInEx.