Alas, broken again since last game update ("crossplay"??). Trying to load a local game always results in error "failed to connect". Could you perhaps... :-)
Unfortunately this mod is broken since changes in saved game locations in game version 0.209.8 and following. Any chance this can be fixed? Would highly appreciate that.
Great concept but I think the best use for it would be for joining servers, since there's no server pinning feature in the game. Would be great if you supported this
Can't get it to work. It loads, [Info : BepInEx] Loading [Quick Load 0.2.0]
but gets an error when pressing f7.
[Info : Unity Log] QuickLoad pressed hot key [Info : Unity Log] QuickLoad got world name World001 [Info : Unity Log] QuickLoad got world [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: QuickLoad.QuickLoad+Update_Patch.Postfix (FejdStartup __instance) (at <fec6f2bec4b2449dadb7c569be734153>:0) (wrapper dynamic-method) FejdStartup.DMD<FejdStartup::Update>(FejdStartup) Any suggestion?
Aha! That explains it. I've blocked the valheim.exe in my firewall. So the BepInEx is constantly nagging about Google Analytics. But didn't Irongate get rid of that in patch 0.145.6? Edit: Your update made it work. Thank you.
16 comments
Otherwise this is a super handy mod!
Thanks in advance!
It loads,
[Info : BepInEx] Loading [Quick Load 0.2.0]
but gets an error when pressing f7.
[Info : Unity Log] QuickLoad pressed hot key
[Info : Unity Log] QuickLoad got world name World001
[Info : Unity Log] QuickLoad got world
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
QuickLoad.QuickLoad+Update_Patch.Postfix (FejdStartup __instance) (at <fec6f2bec4b2449dadb7c569be734153>:0)
(wrapper dynamic-method) FejdStartup.DMD<FejdStartup::Update>(FejdStartup)
Any suggestion?
Edit: Your update made it work. Thank you.