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About this mod

Adds selectable hero classes to the game, each with 3 unique abilities.
Cut through scores of enemies with a berserker's rage, stalk your prey as a swift shadow, or call down heavens fury in a storm of meteors - become a Legend!

Permissions and credits
Adds 12 hero classes, each with 3 abilities:

**An in-game compendium is available after acquiring a class that has more details on skills, bonuses, and tips!**

1. Bulwark - Buff: adds a set block bonus to all blocked attacks and adds damage mitigation to the caster
2. Stagger - Attack: immediately taggers all enemies around the Valkyrie
3. Leap - Attack: Launch into the air and come crashing down, applying splash damage at the point of impact
3.a. Frozen Fury - Release all valkyrie charges to create a wave of ice by holding block and using the 'leap' ability; must be using a shield

Extra: gain valkyrie charges each time an attack is blocked with a shield
Hold block and press the 'attack' button to throw an icy spear; must have valkyrie charges

1. Shadow Stalk - Buff: greatly reduces noise and visibility of the Ranger, improves movement speed while crouched, and grants a short (5s) burst of speed
2. Summon Wolf - Pet: summons a wolf companion for a limited time that is more durable, but less damaging than normal wolf pets
3. Power shot - Buff: the next several ranged attacks gain velocity and attack power

Extra: passive skill that reduces stamina used while running by 25%
Passive skill that reduces poison damage by 25%
Rapid Reply - can fire an arrow as if the bow was 90% drawn for 3s after performing a dodge roll

1. Rage - Buff: sacrifice health periodically to gain increased movement speed, physical attack damage, continuous stamina regen, and a life-tap for a portion of damage dealt.
2. Execute - Buff: the next several melee attacks gain increased attack power
3. Dash - Attack: dash forward and strike enemies as you pass; damage based on the weapon currently equipped

Extra: 30% reduction in stamina use when swinging 2h weapons
Gains a 4% bonus to damage for every 10% of missing health

1. Fireball - Attack: launch a ball of fire that deals splash damage and applies burning
1.a. Ice Shard - Alternate attack: throw a short range shard of ice that deals piercing damage and slows enemies by holding "block" and using the Fireball ability
2. Frost Nova - Attack: create a burst of ice around the caster that damages and freezes enemies; 
2.a. Inferno - Alternate attack: create a burst of fire around the caster by holding "block" and using the Frost Nova ability
3. Meteor - Channeled Attack: use this ability to call down meteors to strike an area; channel duration (stamina expended) determines how many meteors are created

1. Regeneration - Heal: causes the caster and all nearby players to quickly regenerate health for a short period of time
2. Root Defender - Summon: grows friendly roots and creatures to defend the druid
3. Vines - Channeled Attack: periodically launches piercing vine projectiles

Bonus: druids may consume various seeds to gain a burst of vitality (use from hotbar or inventory)


1. Enrage - Buff: increases movement speed and rapidly regenerate stamina for the caster and all nearby allies
2. Shell - Buff: reduces any elemental (poison, fire, ice, etc) damage taken and applies a spirit damage DoT to any attack made by the caster and all allies
3. Spirit Shock - Attack: deals spirit damage in an area around the caster and applies a spirit DoT to any enemy hit

Extra: hold the 'jump' key while above water to glide across the surface
Gains 25 stamina any time a nearby creature dies

1. Riposte - Counter: parry and counter in one smooth maneuver
2. Seismic Slash - Attack: a sweeping technique that releases a razor thin blade of energy
3. Hip Shot - Attack: quickly fire a projectile from a concealed weapon

Extra: gains a large bonus to block and parry values when wielding only a weapon
Reduce the cooldown on hip shot and S.Slash when parrying an attack

1. Biome Buff - Augment: grants a unique boon depending on the biome; energy from this buff may be released as an electric burst
2. Weaken - Debuff: slows and weakens all enemies in a target area
3. Charm - Debuff: turns an enemy into an ally for a short period

Extra: gain an 'elemental touch' which has a 30% chance to apply bonus elemental (fire, lighting, frost) damage when landing an attack
Any elemental damage blocked by the enchanter is absorbed as stamina

1. Light - Buff: create a ball of light that follows the caster; can be launched as a projectile to stagger and bock enemies
2. Replica - Illusion: create replica's of all nearby enemies; replica's have a short lifespan and low HP
3. Warp - Movement: warp forward a short distance; can be charged to increase the travel distance and produce a powerful detonation at the exit point

Extra: safe fall - press and hold "jump" to slow your descent and avoid fall damage
Force Wave - hold block and press 'attack' to create a burst of energy that knocks enemies back, shares a cooldown with Replica

1. Psi Strike - Attack: an unarmed attack so powerful it creates a shock wave; requires chi
1.a. Meteor Slam - while airborne, use Psi Strike to slam the ground for a powerful AoE attack
2. Flying Kick - Attack: leap forward in a spinning kick
3. Psi Bolt - Attack: throw a bolt of condense energy; consumes all charges of chi but scales with # of charges
3.a. Chi Surge - while holding block, use Psi bolt to consume all chi charges but gain a physical buff

Extra: generate 'Chi' charges by landing unarmed attacks
Gains a 25% bonus to unarmed damage
Gains a bonus to block while unarmed
May fall from increased heights without taking damage

1. Heal - Heal: a powerful heal that can be channeled to produce increasingly effective waves of healing
2. Sanctify - Attack: calls a might hammer to fall from the sky, crushing everything in a fiery impact
3. Purge - Attack/Heal: emits a burst of energy that heals allies and burns enemies

Extra: when taking lethal damage, the priest will reduce HP to 1 instead of dying - can occur once every 10m

1. Backstab - Attack: rapidly move behind an enemy and deliver a critical hit
2. Fade - Movement: set a fade point and reactivate the ability to instantly move to the fade
3. Poison Bomb - Attack: throw a container of acid that poisons anything it touches

Extra: hold 'block' and press 'attack' to quickly throw a knife - this consumes stamina and requires a rogue charge
Double jump - press jump and then quickly press jump again (while still ascending) to jump a second time - requires a rogue charge
Gains a passive bonus to move speed while crouched

Adds 5 new skills: 
Discipline - enhances the power of physical attacks
Abjuration - increases the power of protection spells
Alteration - modifies abilities that enhance attributes
Conjuration - improves the power, duration, or number of summoned creatures
Evocation - improves abilities that create or manipulate energy

Each ability is tied to a specific skill and all abilities will grow in power as its related skill is increased.

Additional features:
  • Compendium entries for each class
  • Ability Icons
  • Ability keybinding
  • Server enforceable configs
  • Configuration options for global modifiers for balancing with other mods

Important Notes:
** Select the class you wish top play by offering an item at the Eikthyr Altar **
Berserker - Bone fragments
Druid - Dandelion
Duelist - Thistle
Enchanter - Resin
Mage - Coal
Metavoker - Raspberry
Monk - Wood
Priest - Stone
Ranger - Boar Meat
Rogue - Honey
Shaman - Greydwarf Eye
Valkyrie - Flint

** Keybinding for each ability is set in the configuration file **
The configuration file will be generated the first time the game is loaded after adding the mod; exit the game and edit the configuration file to set the class and keybinds for each ability.
Use "mouse #" where # is the mouse button to bind an ability to the mouse. 
The following entry would bind Ability 3 to the middle mouse button:
Ability3_Hotkey = mouse 2
You can also create a key combination by adding a value to the Combo entry:
Ability1_Hotkey = T
Ability1_Hotkey_Combo = left ctrl

See the config file for more information.

Extract the download archive to a temporary location.
Move the .dll AND VLAssets folder to your Valheim installation location BepInEx/plugins folder.
Uninstall by removing the .dll and assets from the plugins folder.
A dedicated server must also have the plugin in its plugin's folder.