Im unsure if its intentional or not but when attacking directly after a parry or dodge the attack uses roughly 40% or more of my attack stamina, if the attack is preformed after a quick delay it works as normal and only uses a normal amount of stamina. I do use Azumatt Remove Attack Freeze Frame mod, could that possibly be why its behaving like this?
I can spam the middle mouse button to do my special attack and even if it shows no stamina on my blue bar it still allows me to keep spamming middle mouse, can we hotfix that one.
It should be on the description page of this mod but here it is also https://github.com/BepInEx/BepInEx.ConfigurationManager/releases/tag/v16.1 any should work but im pretty sure this one still works
47 comments
Bom dia!
Esse Mod necessita de uma atualização…
Versão 0.217.14
Obrigado pela sua atenção
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Hey!
Good morning!
This Mod needs an update...
Version 0.217.14
Thank you for your attention
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[Error : Unity Log] MissingMethodException: bool Character.IsSwiming()
Stack trace:
(wrapper dynamic-method) GameCamera.DMD<GameCamera::GetCameraPosition>(GameCamera,single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
(wrapper dynamic-method) GameCamera.DMD<GameCamera::UpdateCamera>(GameCamera,single)
GameCamera.LateUpdate () (at <2959d3c128e64c61a08dcc9bb6744ec3>:0)
Thanks!
any should work but im pretty sure this one still works