This mod currently doesn't work because of an incompatibility with JotunnLib and Hearth & Home. I haven't been modding lately due to health issues, but once I get a chance I'll be updating this mod (as well as the others I've made) to work with the latest update.
Hey SSyl, I have been using the mod extensively, before the HnH update. At this point it might be better, when you update you use JVL (Jotunn - the Valheim Library) as well, since JotunnLib has been discontinued, and merged into JVL.
Apologies if I'm blind, but: have the sharpening stones been implemented yet? fair enough if not; just can't see much about them in the pics or description.. Either way awesome mod/concept! Cheers!
Love the mod, is there any chance you adding armor/shield repair kits? I lower max durability of armor/shield through Valheim Plus, because I think vanilla values are too high (never seen any armor piece go below half) and kits would actually allow dropping their durability by 75% which is manageable but kits would improve long adventures ;)
@tallwing - ramp up the difficulty with Creature Level and Loot Control?, when a level 6 wolf will one shot you - your armour doesnt remain strong for long.
Although, +1 on the idea on having it for Armour as well.
Made a lot of changes to fit my personal gameplay style, thanks to pretty much all the different values being available via either the Configuration or the Custom Recipe files; This type of customizability alone makes this easily one of my favorite mods. I wish more authors would take this approach. Thanks!
Are these recipes available in the workbench? Or only the forge? I put the 'whetstone' folder (with those 3 files in it) inside the plugin folder, and the Jotunn file is in plugin folder as well, but i dont see any whetstone recipes at the workbench. Are they only in the forge? I can't check the forge to see if its working because i just now reached the black forest and haven't figured out how to make the forge yet (i assume i need to find copper and tin somewhere)
I haven't tried it myself, but I would think so. I'm assuming Epic Loot is using the game's default durability code on the custom equipment, so this mod should work with it.
tested it and it doesnt seem to work. Will have to test if anything is conflicting with ur mod. But first i need to make some unenchanted stuff to see if its ur mod not working on my end or if its just not compatible "yet" :D
I noticed that when you first install the mod you sometimes have to remove and then put the required recipe ingredients back in your inventory.
For example, if you want to make the Iron Repair Kit, dump any Iron, Withered Bone, and Ancient Bark from your inventory and then add those three ingredients back into your inventory. That should cause the "New Recipe" message to pop up and you should be able to find the recipe at the forge.
31 comments
This mod currently doesn't work because of an incompatibility with JotunnLib and Hearth & Home. I haven't been modding lately due to health issues, but once I get a chance I'll be updating this mod (as well as the others I've made) to work with the latest update.
At this point it might be better, when you update you use JVL (Jotunn - the Valheim Library) as well, since JotunnLib has been discontinued, and merged into JVL.
Either way awesome mod/concept!
Cheers!
Although, +1 on the idea on having it for Armour as well.
Made a lot of changes to fit my personal gameplay style, thanks to pretty much all the different values being available via either the Configuration or the Custom Recipe files; This type of customizability alone makes this easily one of my favorite mods. I wish more authors would take this approach. Thanks!
Also, the JotunnLib .DLL file shouldn't be in the Whetstone folder. It should be placed directly in the plugins folder (i.e. Valheim/BepInEx/plugins).
Edit: OK im stupid man it works without problems!
For example, if you want to make the Iron Repair Kit, dump any Iron, Withered Bone, and Ancient Bark from your inventory and then add those three ingredients back into your inventory. That should cause the "New Recipe" message to pop up and you should be able to find the recipe at the forge.